Quoting Eddie James (2018-12-14 07:47:53) > > > On 12/13/2018 07:02 PM, Joel Stanley wrote: > > > > >> + { 0x0, 2 }, > >> + { 0x1, 2 }, > >> + { 0x2, 3 }, > >> + { 0x3, 4 }, > >> + { 0x4, 5 }, > >> + { 0x5, 6 }, > >> + { 0x6, 7 }, > >> + { 0x7, 8 }, > >> + { 0 } > >> +}; > >> @@ -317,6 +338,7 @@ struct aspeed_reset { > >> [ASPEED_RESET_PECI] = 10, > >> [ASPEED_RESET_I2C] = 2, > >> [ASPEED_RESET_AHB] = 1, > >> + [ASPEED_RESET_VIDEO] = 6, > > You've added the reset line to the ASPEED_CLK_GATE_ECLK clock so you > > do not need to separately expose the reset controller. Instead > > enabling the clock will deassert the rest line for you. > > > > This means you should drop the change from the header too, and it > > affects the bindings document for the video engine. > > I want that reset available separately for use in the video engine > actually. I could do without it, but it's somewhat useful. >
Joel, are you happy with these patches? I'm tempted to drop these changes from my queue because there hasn't been any news in over a month.