On Tue, Nov 06, 2018 at 11:18:59AM -0800, Linus Torvalds wrote: > On Tue, Nov 6, 2018 at 2:02 AM Peter Zijlstra <pet...@infradead.org> wrote: > > > > Therefore I'm proposing to run: > > > > git grep -l "\<__inline\(\|__\)\>" | while read file > > do > > sed -i -e 's/\<__inline\(\|__\)\>/inline/g' $file > > done > > > > On your current tree, and apply the below fixup patch on top of that > > result. > > So I started doing this, and in fact fixed up a few more issues by > hand on top of your patch, but then realized hat it's somewhat > dangerous and possibly broken. > > For the uapi header files in particular, __inline__ may actually be > required. Depending on use, and compiler settings, "inline" can be a > word reserved for the user, and shouldn't be used by system headers.
*groan*, indeed. Now obvious those headers need to compile without our override, so we could simply exclude uapi from the transformation. (and __inline is mostly in staging/ and a few stray places, we really should get rid of that one I feel, there's so few of them) > But we *could* get rid of these two lines in include/linux/compiler_types.h > > #define __inline__ inline > #define __inline inline > > and just say that "inline" for the kernel means "always_inline", but > if you use __inline__ or __inline then you get the "raw" compiler > inlining. > > Then people can decide to get rid of __inline__ on a case-by-case basis. Right, that gets us what we need; but makes a fair bunch of kernel code compile differently. It probably doesn't matter, and a fair amount of the __inline__ usage is in fairly crusty code which will likely never get fixed up. And that is probably still a safer option than removing the #define inline entirely. Do you want me to do that patch, or have you already just done it?