On Tue, Jun 19, 2018 at 09:52:13AM -0400, Dave Mielke wrote: > [quoted lines by Adam Borowski on 2018/06/19 at 15:09 +0200] > > >You're thinking small. That 256 possible values for Braille are easily > >encodable within the 512-glyph space (256 char + stolen fg brightness bit, > >another CGA peculiarity). > > Not at all. We braille users, especially when working with languages other > than > English, need more than 256 non-braille characters. Even for those who can > live > with just 256 non-braille characters, it's still a major pain having to come > up > with a usable braille-capable font for every needed 256 non-braille characters > set. I can assure you, as an actual braille user, that the limitation has been > a very long-standing problem and it's a great relief that it's finally been > resolved.
Ok, I thought Braille is limited to 2x3 dots, recently extended to 2x4; thanks for the explanation! But those of us who are sighted, are greatly annoyed by characters that are usually taken for granted being randomly missing. For example, no console font+mapping shipped with Debian supports ░▒▓▄▀ (despite them being a commonly used part of the BIOS charset), so unless you go out of your way to beat them back they'll be corrupted (usually into ♦). Then Perl6 wants 「」⚛, and so on. All these problems would instantly disappear the moment console sheds the limit of 256/512 glyphs. So I'm pretty happy seeing this patch set. Meow! -- ⢀⣴⠾⠻⢶⣦⠀ There's an easy way to tell toy operating systems from real ones. ⣾⠁⢰⠒⠀⣿⡁ Just look at how their shipped fonts display U+1F52B, this makes ⢿⡄⠘⠷⠚⠋⠀ the intended audience obvious. It's also interesting to see OSes ⠈⠳⣄⠀⠀⠀⠀ go back and forth wrt their intended target.