On Tue, Jun 19, 2018 at 09:52:13AM -0400, Dave Mielke wrote:
> [quoted lines by Adam Borowski on 2018/06/19 at 15:09 +0200]
> 
> >You're thinking small.  That 256 possible values for Braille are easily
> >encodable within the 512-glyph space (256 char + stolen fg brightness bit,
> >another CGA peculiarity).  
> 
> Not at all. We braille users, especially when working with languages other 
> than
> English, need more than 256 non-braille characters. Even for those who can 
> live
> with just 256 non-braille characters, it's still a major pain having to come 
> up
> with a usable braille-capable font for every needed 256 non-braille characters
> set. I can assure you, as an actual braille user, that the limitation has been
> a very long-standing problem and it's a great relief that it's finally been
> resolved.
Ok, I thought Braille is limited to 2x3 dots, recently extended to 2x4;
thanks for the explanation!

But those of us who are sighted, are greatly annoyed by characters that are
usually taken for granted being randomly missing.  For example, no console
font+mapping shipped with Debian supports ░▒▓▄▀ (despite them being a
commonly used part of the BIOS charset), so unless you go out of your way to
beat them back they'll be corrupted (usually into ♦).  Then Perl6 wants 「」⚛,
and so on.  All these problems would instantly disappear the moment console
sheds the limit of 256/512 glyphs.

So I'm pretty happy seeing this patch set.


Meow!
-- 
⢀⣴⠾⠻⢶⣦⠀ There's an easy way to tell toy operating systems from real ones.
⣾⠁⢰⠒⠀⣿⡁ Just look at how their shipped fonts display U+1F52B, this makes
⢿⡄⠘⠷⠚⠋⠀ the intended audience obvious.  It's also interesting to see OSes
⠈⠳⣄⠀⠀⠀⠀ go back and forth wrt their intended target.

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