This patch provides a common interface for pre allocating and 
managing pool of objects.

Signed-off-by: Anil S Keshavamurthy <[EMAIL PROTECTED]>
---
 include/linux/respool.h |   43 +++++++++++
 lib/Makefile            |    1 
 lib/respool.c           |  176 ++++++++++++++++++++++++++++++++++++++++++++++++
 3 files changed, 220 insertions(+)

Index: linux-2.6.22-rc3/include/linux/respool.h
===================================================================
--- /dev/null   1970-01-01 00:00:00.000000000 +0000
+++ linux-2.6.22-rc3/include/linux/respool.h    2007-06-04 12:36:17.000000000 
-0700
@@ -0,0 +1,43 @@
+/*
+ * respool.c - library routines for handling generic pre-allocated pool of 
objects
+ *
+ * Copyright (c) 2006, Intel Corporation.
+ *
+ * This file is released under the GPLv2.
+ *
+ * Copyright (C) 2006 Anil S Keshavamurthy <[EMAIL PROTECTED]>
+ *
+ */
+
+#ifndef _RESPOOL_H_
+#define _RESPOOL_H_
+
+#include <linux/types.h>
+#include <linux/kernel.h>
+#include <linux/slab.h>
+#include <linux/workqueue.h>
+
+typedef void *(*rpool_alloc_t)(unsigned int, gfp_t);
+typedef void (*rpool_free_t)(void *, unsigned int);
+
+struct resource_pool {
+       struct work_struct work;
+       spinlock_t      pool_lock;      /* pool lock to walk the pool_head */
+       struct list_head pool_head;     /* pool objects list head       */
+       unsigned int    min_count;      /* min count to maintain        */
+       unsigned int    grow_count;     /* grow by count when time to grow */
+       unsigned int    curr_count;     /* count of current free objects */
+       unsigned int    alloc_size;     /* objects size                 */
+       rpool_alloc_t   alloc_mem;      /* pool mem alloc function pointer */
+       rpool_free_t    free_mem;       /* pool mem free function pointer */
+};
+
+void *get_resource_pool_obj(struct resource_pool *ppool);
+void put_resource_pool_obj(void * vaddr, struct resource_pool *ppool);
+void destroy_resource_pool(struct resource_pool *ppool);
+int init_resource_pool(struct resource_pool *res,
+       unsigned int min_count, unsigned int alloc_size,
+       unsigned int grow_count, rpool_alloc_t alloc_fn,
+       rpool_free_t free_fn);
+
+#endif
Index: linux-2.6.22-rc3/lib/Makefile
===================================================================
--- linux-2.6.22-rc3.orig/lib/Makefile  2007-06-04 12:28:10.000000000 -0700
+++ linux-2.6.22-rc3/lib/Makefile       2007-06-04 12:36:17.000000000 -0700
@@ -58,6 +58,7 @@
 obj-$(CONFIG_AUDIT_GENERIC) += audit.o
 
 obj-$(CONFIG_SWIOTLB) += swiotlb.o
+obj-$(CONFIG_DMAR) += respool.o
 obj-$(CONFIG_FAULT_INJECTION) += fault-inject.o
 
 lib-$(CONFIG_GENERIC_BUG) += bug.o
Index: linux-2.6.22-rc3/lib/respool.c
===================================================================
--- /dev/null   1970-01-01 00:00:00.000000000 +0000
+++ linux-2.6.22-rc3/lib/respool.c      2007-06-04 12:36:17.000000000 -0700
@@ -0,0 +1,176 @@
+/*
+ * respool.c - library routines for handling generic pre-allocated pool of 
objects
+ *
+ * Copyright (c) 2006, Intel Corporation.
+ *
+ * This file is released under the GPLv2.
+ *
+ * Copyright (C) 2006 Anil S Keshavamurthy <[EMAIL PROTECTED]>
+ */
+
+#include <linux/respool.h>
+
+/**
+ * get_resource_pool_obj - gets an object from the pool
+ * @ppool - resource pool in question
+ * This function gets an object from the pool and
+ * if the pool count drops below min_count, this
+ * function schedules work to grow the pool. If
+ * no elements are fount in the pool then this function
+ * tries to get memory from kernel.
+ */
+void * get_resource_pool_obj(struct resource_pool *ppool)
+{
+       unsigned long   flags;
+       struct list_head *plist;
+       bool queue_work = 0;
+
+       spin_lock_irqsave(&ppool->pool_lock, flags);
+       if (!list_empty(&ppool->pool_head)) {
+               plist = ppool->pool_head.next;
+               list_del(plist);
+               ppool->curr_count--;
+       } else {
+               /*Making sure that curr_count is 0 when list is empty */
+               plist = NULL;
+               BUG_ON(ppool->curr_count != 0);
+       }
+
+       /* Check if pool needs to grow */
+       if (ppool->curr_count <= ppool->min_count)
+               queue_work = 1;
+       spin_unlock_irqrestore(&ppool->pool_lock, flags);
+
+       if (queue_work)
+               schedule_work(&ppool->work); /* queue work to grow the pool */
+
+
+       if (plist) {
+               memset(plist, 0, ppool->alloc_size); /* Zero out memory */
+               return plist;
+       }
+
+       /* Out of luck, try to get memory from kernel */
+       plist = (struct list_head *)ppool->alloc_mem(ppool->alloc_size,
+                       GFP_ATOMIC);
+
+       return plist;
+}
+
+/**
+ * put_resource_pool_obj - puts an object back to the pool
+ * @vaddr - object's address
+ * @ppool - resource pool in question.
+ * This function puts an object back to the pool.
+ */
+void put_resource_pool_obj(void * vaddr, struct resource_pool *ppool)
+{
+       unsigned long   flags;
+       struct list_head *plist = (struct list_head *)vaddr;
+
+       BUG_ON(!vaddr);
+       BUG_ON(!ppool);
+
+       spin_lock_irqsave(&ppool->pool_lock, flags);
+       list_add(plist, &ppool->pool_head);
+       ppool->curr_count++;
+       spin_unlock_irqrestore(&ppool->pool_lock, flags);
+}
+
+/**
+ * grow_resource_pool - grows the given resource pool
+ * @work - work struct
+ * This functions gets the resource pool pointer from the
+ * work struct and grows the resource pool by grow_count.
+ */
+static void
+grow_resource_pool(struct work_struct * work)
+{
+       struct resource_pool *ppool;
+       struct list_head *plist;
+       unsigned int min_count, grow_count = 0;
+       unsigned long   flags;
+
+       ppool = container_of(work, struct resource_pool, work);
+
+       /* compute the minimum count to grow */
+       spin_lock_irqsave(&ppool->pool_lock, flags);
+       min_count = ppool->min_count + ppool->grow_count;
+       if (ppool->curr_count < min_count)
+               grow_count = min_count - ppool->curr_count;
+       spin_unlock_irqrestore(&ppool->pool_lock, flags);
+
+       while(grow_count) {
+               plist = (struct list_head *)ppool->alloc_mem(ppool->alloc_size,
+                       GFP_KERNEL);
+
+               if (!plist)
+                       break;
+
+               /* Add the element to the list */
+               spin_lock_irqsave(&ppool->pool_lock, flags);
+               list_add(plist, &ppool->pool_head);
+               ppool->curr_count++;
+               spin_unlock_irqrestore(&ppool->pool_lock, flags);
+               grow_count--;
+       }
+}
+
+/**
+ * destroy_resource_pool - destroys the given resource pool
+ * @ppool - resource pool in question.
+ * This function walks throuhg its list and frees up the
+ * preallocated objects.
+ */
+void
+destroy_resource_pool(struct resource_pool *ppool)
+{
+       unsigned long   flags;
+       struct list_head *plist;
+
+       spin_lock_irqsave(&ppool->pool_lock, flags);
+       while (!list_empty(&ppool->pool_head)) {
+               plist = &ppool->pool_head;
+               list_del(plist);
+
+               ppool->free_mem(plist, ppool->alloc_size);
+
+       }
+       ppool->curr_count = 0;
+       spin_unlock_irqrestore(&ppool->pool_lock, flags);
+}
+
+/**
+ * init_resource_pool - initializes the resource pool
+ * @res: resource pool in question.
+ * @min_count: count of objectes to pre-allocate
+ * @alloc_size: size of each objects
+ * @grow_count: count of objects to grow when required
+ * @alloc_fn: function which allocates memory
+ * @free_fn: function which frees memory
+ *
+ * This function initializes the given resource pool and
+ * populates the min_count of objects to begin with.
+ */
+int
+init_resource_pool(struct resource_pool *res,
+       unsigned int min_count, unsigned int alloc_size,
+       unsigned int grow_count, rpool_alloc_t alloc_fn,
+       rpool_free_t free_fn)
+{
+       res->min_count = min_count;
+       res->alloc_size = alloc_size;
+       res->grow_count = grow_count;
+       res->curr_count = 0;
+       res->alloc_mem = alloc_fn;
+       res->free_mem = free_fn;
+       spin_lock_init(&res->pool_lock);
+       INIT_LIST_HEAD(&res->pool_head);
+       INIT_WORK(&res->work, grow_resource_pool);
+
+       /* grow the pool */
+       grow_resource_pool(&res->work);
+
+       return (res->curr_count == 0);
+}
+

-- 
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