Fix BUILD_BUG_ON_ZERO() to work in C++. The construction format: (struct { ... })
is something C++ doesn't like. Signed-off-by: David Howells <dhowe...@redhat.com> --- include/linux/build_bug.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/include/linux/build_bug.h b/include/linux/build_bug.h index 43d1fd50d433..7445385cd26f 100644 --- a/include/linux/build_bug.h +++ b/include/linux/build_bug.h @@ -20,13 +20,16 @@ #define BUILD_BUG_ON_NOT_POWER_OF_2(n) \ BUILD_BUG_ON((n) == 0 || (((n) & ((n) - 1)) != 0)) +extern int __build_bug_on_zero(void) + __compiletime_error("Build bug on zero"); + /* * Force a compilation error if condition is true, but also produce a * result (of value 0 and type size_t), so the expression can be used * e.g. in a structure initializer (or where-ever else comma expressions * aren't permitted). */ -#define BUILD_BUG_ON_ZERO(e) (sizeof(struct { int:(-!!(e)); })) +#define BUILD_BUG_ON_ZERO(e) ((e) ? 0 : __build_bug_on_zero()) /* * BUILD_BUG_ON_INVALID() permits the compiler to check the validity of the