> 
>  
> +static int try_get_ip_tcp_hdr(struct ehea_cqe *cqe, struct sk_buff *skb,
> +                           struct iphdr **iph, struct tcphdr **tcph)
> +{
> +     int ip_len;
> +
> +     /* non tcp/udp packets */
> +     if (!cqe->header_length)
> +             return -1;
> +
> +     /* non tcp packet */
> +     *iph = (struct iphdr *)(skb->data);

Why the indirection, copying of headers..

> +     if ((*iph)->protocol != IPPROTO_TCP)
> +             return -1;
> +
> +     ip_len = (u8)((*iph)->ihl);
> +     ip_len <<= 2;
> +     *tcph = (struct tcphdr *)(((u64)*iph) + ip_len);
> +
> +     return 0;
> +}
> +
> 

This code seems to be duplicating a lot  (but not all) of the TCP/IP
input path validation checks. This is a security problem if nothing else...

Also, how do you prevent DoS attacks from hostile TCP senders that send
huge number of back to back frames?

-- 
Stephen Hemminger <[EMAIL PROTECTED]>
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