On Fri, Sep 8, 2017 at 12:05 AM, Milian Wolff <milian.wo...@kdab.com> wrote: > On Thursday, September 7, 2017 4:58:53 PM CEST Namhyung Kim wrote: >> Hi Milian, > > Hey Namhyung! > >> > > > > @@ -511,10 +563,63 @@ void inline_node__delete(struct inline_node >> > > > > *node) >> > > > > >> > > > > list_for_each_entry_safe(ilist, tmp, &node->val, list) { >> > > > > >> > > > > list_del_init(&ilist->list); >> > > > > >> > > > > - zfree(&ilist->filename); >> > > > > - zfree(&ilist->funcname); >> > > > > + zfree(&ilist->srcline); >> > > > > + // only the inlined symbols are owned by the list >> > > > > + if (ilist->symbol && ilist->symbol->inlined) >> > > > > + symbol__delete(ilist->symbol); >> > > > >> > > > Existing symbols are released at this moment. >> > > >> > > Thanks for the review, I'll try to look into these issues once I have >> > > more >> > > time again. >> > >> > OK, so I just dug into this part of the patch again. I don't think it's >> > actually a problem after all: >> > >> > When an inline node reuses the real symbol, that symbol won't have its >> > `inlined` member set to true. Thus these symbols will never get deleted by >> > inline_node__delete. >> >> But ilist->symbol is a dangling pointer so accessing ->inlined would >> be a problem, no? > > Sorry, but I can't follow. Why would it be a dangling pointer? Note, again, > that I've tested this with both valgrind and ASAN and neither reports any > issues about this code.
IIUC, ilist->symbol can point an existing symbol. And all existing symbols are freed before calling inline_node__delete(). I don't know why valgrind or asan didn't catch anything.. maybe I'm missing something. -- Thanks, Namhyung