On Sun, 2007-04-08 at 09:08 -0400, Ed Tomlinson wrote: > Hi, > > I am one of those who have been happily testing Con's patches. > > They work better than mainline here.
(I tried a UP kernel yesterday, and even a single kernel build would make noticeable hitches if I move a window around. YMMV etc.) > If one really needs some sort of interactivity booster (I do not with SD), why > not move it into user space? With SD it would be simple enough to export > some info on estimated latency. With this user space could make a good > attempt to keep latency within bounds for a set of tasks just by renicing.... I don't think you can have very much effect on latency using nice with SD once the CPU is fully utilized. See below. /* * This contains a bitmap for each dynamic priority level with empty slots * for the valid priorities each different nice level can have. It allows * us to stagger the slots where differing priorities run in a way that * keeps latency differences between different nice levels at a minimum. * ie, where 0 means a slot for that priority, priority running from left to * right: * nice -20 0000000000000000000000000000000000000000 * nice -10 1001000100100010001001000100010010001000 * nice 0 0101010101010101010101010101010101010101 * nice 5 1101011010110101101011010110101101011011 * nice 10 0110111011011101110110111011101101110111 * nice 15 0111110111111011111101111101111110111111 * nice 19 1111111111111111111011111111111111111111 */ Nice allocates bandwidth, but as long as the CPU is busy, tasks always proceed downward in priority until they hit the expired array. That's the design. If X gets busy and expires, and a nice 20 CPU hog wakes up after it's previous rotation has ended, but before the current rotation is ended (ie there is 1 task running at wakeup time), X will take a guaranteed minimum 160ms latency hit (quite noticeable) independent of nice level. The only way to avoid it is to use a realtime class. A nice -20 task has maximum bandwidth allocated, but that also makes it a bigger target for preemption from tasks at all nice levels as it proceeds downward toward expiration. AFAIKT, low latency scheduling just isn't possible once the CPU becomes 100% utilized, but it is bounded to runqueue length. In mainline OTOH, a nice -20 task will always preempt a nice 0 task, giving it instant gratification, and latency of lower priority tasks is bounded by the EXPIRED_STARVING(rq) safety net. -Mike - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to [EMAIL PROTECTED] More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/