Folks, Any comments?
On 2017/5/20 15:46, Xie XiuQi wrote: > From: Wanlong Gao <gaowanl...@huawei.com> > > Module name has a limited length, but currently the build system > allows the build finishing even if the module name is too long. > > CC > /root/kprobe_example/abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyz.mod.o > /root/kprobe_example/abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyz.mod.c:9:2: > warning: initializer-string for array of chars is too long [enabled by > default] > .name = KBUILD_MODNAME, > ^ > > but it's merely a warning. > > This patch adds the check of the module name length in modpost and stops > the build properly. > > Signed-off-by: Wanlong Gao <gaowanl...@huawei.com> > Signed-off-by: Xie XiuQi <xiexi...@huawei.com> > --- > scripts/mod/modpost.c | 11 +++++++++++ > 1 file changed, 11 insertions(+) > > diff --git a/scripts/mod/modpost.c b/scripts/mod/modpost.c > index 30d752a..db11c57 100644 > --- a/scripts/mod/modpost.c > +++ b/scripts/mod/modpost.c > @@ -2166,6 +2166,17 @@ static int add_versions(struct buffer *b, struct > module *mod) > { > struct symbol *s, *exp; > int err = 0; > + const char *mod_name; > + > + mod_name = strrchr(mod->name, '/'); > + if (mod_name == NULL) > + mod_name = mod->name; > + else > + mod_name++; > + if (strlen(mod_name) >= MODULE_NAME_LEN) { > + merror("module name is too long [%s.ko]\n", mod->name); > + return 1; > + } > > for (s = mod->unres; s; s = s->next) { > exp = find_symbol(s->name); >