Folks,

Any comments?


On 2017/5/20 15:46, Xie XiuQi wrote:
> From: Wanlong Gao <gaowanl...@huawei.com>
> 
> Module name has a limited length, but currently the build system
> allows the build finishing even if the module name is too long.
> 
>   CC      
> /root/kprobe_example/abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyz.mod.o
> /root/kprobe_example/abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyz.mod.c:9:2:
> warning: initializer-string for array of chars is too long [enabled by 
> default]
>   .name = KBUILD_MODNAME,
>   ^
> 
> but it's merely a warning.
> 
> This patch adds the check of the module name length in modpost and stops
> the build properly.
> 
> Signed-off-by: Wanlong Gao <gaowanl...@huawei.com>
> Signed-off-by: Xie XiuQi <xiexi...@huawei.com>
> ---
>  scripts/mod/modpost.c | 11 +++++++++++
>  1 file changed, 11 insertions(+)
> 
> diff --git a/scripts/mod/modpost.c b/scripts/mod/modpost.c
> index 30d752a..db11c57 100644
> --- a/scripts/mod/modpost.c
> +++ b/scripts/mod/modpost.c
> @@ -2166,6 +2166,17 @@ static int add_versions(struct buffer *b, struct 
> module *mod)
>  {
>       struct symbol *s, *exp;
>       int err = 0;
> +     const char *mod_name;
> +
> +     mod_name = strrchr(mod->name, '/');
> +     if (mod_name == NULL)
> +             mod_name = mod->name;
> +     else
> +             mod_name++;
> +     if (strlen(mod_name) >= MODULE_NAME_LEN) {
> +             merror("module name is too long [%s.ko]\n", mod->name);
> +             return 1;
> +     }
>  
>       for (s = mod->unres; s; s = s->next) {
>               exp = find_symbol(s->name);
> 

Reply via email to