On Fri, May 12, 2017 at 12:37:01PM +0200, Milian Wolff wrote:
> On Mittwoch, 10. Mai 2017 07:53:52 CEST Namhyung Kim wrote:
> > Hi,
> > 
> > On Wed, May 03, 2017 at 11:35:36PM +0200, Milian Wolff wrote:
> 
> <snip>
> 
> > > +static enum match_result match_chain_srcline(struct callchain_cursor_node
> > > *node, +                                       struct callchain_list 
> > > *cnode)
> > > +{
> > > + char *left = get_srcline(cnode->ms.map->dso,
> > > +                          map__rip_2objdump(cnode->ms.map, cnode->ip),
> > > +                          cnode->ms.sym, true, false);
> > > + char *right = get_srcline(node->map->dso,
> > > +                           map__rip_2objdump(node->map, node->ip),
> > > +                           node->sym, true, false);
> > > + enum match_result ret = match_chain_strings(left, right);
> > 
> > I think we need to check inlined srcline as well.  There might be a
> > case that two samples have different addresses (and from different
> > callchains) but happens to be mapped to a same srcline IMHO.
> 
> I think I'm missing something, but isn't this what this function provides? 
> The 
> function above is now being used by the match_chain_inliner function below. 
> 
> Ah, or do you mean for code such as this:
> 
> ~~~~~
> inline_func_1(); inline_func_2();
> ~~~~~
> 
> Here, both branches could be inlined into the same line and the same issue 
> would occur, i.e. different branches get collapsed into the first match for 
> the given srcline?
> 
> Hm yes, this should be fixed too.

OK.

> 
> But, quite frankly, I think it just shows more and more that the current 
> inliner support is really fragile and leads to lots of issues throughout the 
> code base as the inlined frames are different from non-inlined frames, but 
> should most of the same be handled just like them.
> 
> So, maybe it's time to once more think about going back to my initial 
> approach: Make inlined frames code-wise equal to non-inlined frames, i.e. 
> instead of requesting the inlined frames within match_chain, do it outside 
> and 
> create callchain_node/callchain_cursor instances (not sure which one right 
> now) for the inlined frames too.
> 
> This way, we should be able to centrally add support for inlined frames and 
> all areas will benefit from it:
> 
> - aggregation by srcline/function will magically work
> - all browsers will automatically display them, i.e. no longer need to 
> duplicate the code for inliner support in perf script, perf report tui/
> stdio/...
> - we can easily support --inline in other tools, like `perf trace --call-
> graph`
> 
> So before I invest more time trying to massage match_chain to behave well for 
> inline nodes, can I get some feedback on the above?

Fair enough.  I agree that it'd be better adding them as separate
callchain nodes when resolving callchains.

> 
> Back then when Jin and me discussed this, noone from the core perf 
> contributors ever bothered to give us any insight in what they think is the 
> better approach.

That's unfortunate, sorry about that.

> 
> > > +
> > > 
> > >   free_srcline(left);
> > >   free_srcline(right);
> > >   return ret;
> > >  
> > >  }
> > > 
> > > +static enum match_result match_chain_inliner(struct callchain_cursor_node
> > > *node, +                                       struct callchain_list 
> > > *cnode)
> > > +{
> > > + u64 left_ip = map__rip_2objdump(cnode->ms.map, cnode->ip);
> > > + u64 right_ip = map__rip_2objdump(node->map, node->ip);
> > > + struct inline_node *left_node = NULL;
> > > + struct inline_node *right_node = NULL;
> > > + struct inline_list *left_entry = NULL;
> > > + struct inline_list *right_entry = NULL;
> > > + struct inline_list *left_last_entry = NULL;
> > > + struct inline_list *right_last_entry = NULL;
> > > + enum match_result ret = MATCH_EQ;
> > > +
> > > + left_node = dso__parse_addr_inlines(cnode->ms.map->dso, left_ip);
> > > + if (!left_node)
> > > +         return MATCH_ERROR;
> > > +
> > > + right_node = dso__parse_addr_inlines(node->map->dso, right_ip);
> > > + if (!right_node) {
> > > +         inline_node__delete(left_node);
> > > +         return MATCH_ERROR;
> > > + }
> > > +
> > > + left_entry = list_first_entry(&left_node->val,
> > > +                               struct inline_list, list);
> > > + left_last_entry = list_last_entry(&left_node->val,
> > > +                                   struct inline_list, list);
> > > + right_entry = list_first_entry(&right_node->val,
> > > +                                struct inline_list, list);
> > > + right_last_entry = list_last_entry(&right_node->val,
> > > +                                   struct inline_list, list);
> > 
> > What about keeping number of entries in a inline_node so that we can
> > check the numbers for faster comparison?
> 
> What benefit would that have? The performance cost is dominated by finding 
> the 
> inlined nodes, not by doing the comparison on the callstack.

Well, I didn't measure the performance cost but your example contains
long symbols and they share some parts.  So I guess it would hurt
performance as they'll be checked frequently.

> 
> > > + while (ret == MATCH_EQ && (left_entry || right_entry)) {
> > > +         ret = match_chain_strings(left_entry ? left_entry->funcname : 
> NULL,
> > > +                                   right_entry ? right_entry->funcname : 
> > > NULL);
> > > +
> > > +         if (left_entry && left_entry != left_last_entry)
> > > +                 left_entry = list_next_entry(left_entry, list);
> > > +         else
> > > +                 left_entry = NULL;
> > > +
> > > +         if (right_entry && right_entry != right_last_entry)
> > > +                 right_entry = list_next_entry(right_entry, list);
> > > +         else
> > > +                 right_entry = NULL;
> > > + }
> > > +
> > > + inline_node__delete(left_node);
> > > + inline_node__delete(right_node);
> > > + return ret;
> > > +}
> > > +
> > > 
> > >  static enum match_result match_chain(struct callchain_cursor_node *node,
> > >  
> > >                                struct callchain_list *cnode)
> > >  
> > >  {
> > > 
> > > @@ -671,7 +728,13 @@ static enum match_result match_chain(struct
> > > callchain_cursor_node *node,> 
> > >   }
> > >   
> > >   if (left == right) {
> > > 
> > > -         if (node->branch) {
> > > +         if (symbol_conf.inline_name && cnode->ip != node->ip) {
> > > +                 enum match_result match = match_chain_inliner(node,
> > > +                                                               cnode);
> > > +
> > > +                 if (match != MATCH_ERROR)
> > > +                         return match;
> > 
> > I guess it'd be better just returning the match result.  Otherwise
> > MATCH_ERROR will be converted to MATCH_EQ..
> 
> This is done on purpose to fall-back to the IP-based comparison. That way, 
> entries without inlined nodes will be sorted the same way as before this 
> patch.

Hmm.. OK, but as I said in another thread, if one node has inlines and
the other don't, they should be separated.

Thanks,
Namhyung

Reply via email to