On Fri, May 12, 2017 at 12:37:01PM +0200, Milian Wolff wrote: > On Mittwoch, 10. Mai 2017 07:53:52 CEST Namhyung Kim wrote: > > Hi, > > > > On Wed, May 03, 2017 at 11:35:36PM +0200, Milian Wolff wrote: > > <snip> > > > > +static enum match_result match_chain_srcline(struct callchain_cursor_node > > > *node, + struct callchain_list > > > *cnode) > > > +{ > > > + char *left = get_srcline(cnode->ms.map->dso, > > > + map__rip_2objdump(cnode->ms.map, cnode->ip), > > > + cnode->ms.sym, true, false); > > > + char *right = get_srcline(node->map->dso, > > > + map__rip_2objdump(node->map, node->ip), > > > + node->sym, true, false); > > > + enum match_result ret = match_chain_strings(left, right); > > > > I think we need to check inlined srcline as well. There might be a > > case that two samples have different addresses (and from different > > callchains) but happens to be mapped to a same srcline IMHO. > > I think I'm missing something, but isn't this what this function provides? > The > function above is now being used by the match_chain_inliner function below. > > Ah, or do you mean for code such as this: > > ~~~~~ > inline_func_1(); inline_func_2(); > ~~~~~ > > Here, both branches could be inlined into the same line and the same issue > would occur, i.e. different branches get collapsed into the first match for > the given srcline? > > Hm yes, this should be fixed too.
OK. > > But, quite frankly, I think it just shows more and more that the current > inliner support is really fragile and leads to lots of issues throughout the > code base as the inlined frames are different from non-inlined frames, but > should most of the same be handled just like them. > > So, maybe it's time to once more think about going back to my initial > approach: Make inlined frames code-wise equal to non-inlined frames, i.e. > instead of requesting the inlined frames within match_chain, do it outside > and > create callchain_node/callchain_cursor instances (not sure which one right > now) for the inlined frames too. > > This way, we should be able to centrally add support for inlined frames and > all areas will benefit from it: > > - aggregation by srcline/function will magically work > - all browsers will automatically display them, i.e. no longer need to > duplicate the code for inliner support in perf script, perf report tui/ > stdio/... > - we can easily support --inline in other tools, like `perf trace --call- > graph` > > So before I invest more time trying to massage match_chain to behave well for > inline nodes, can I get some feedback on the above? Fair enough. I agree that it'd be better adding them as separate callchain nodes when resolving callchains. > > Back then when Jin and me discussed this, noone from the core perf > contributors ever bothered to give us any insight in what they think is the > better approach. That's unfortunate, sorry about that. > > > > + > > > > > > free_srcline(left); > > > free_srcline(right); > > > return ret; > > > > > > } > > > > > > +static enum match_result match_chain_inliner(struct callchain_cursor_node > > > *node, + struct callchain_list > > > *cnode) > > > +{ > > > + u64 left_ip = map__rip_2objdump(cnode->ms.map, cnode->ip); > > > + u64 right_ip = map__rip_2objdump(node->map, node->ip); > > > + struct inline_node *left_node = NULL; > > > + struct inline_node *right_node = NULL; > > > + struct inline_list *left_entry = NULL; > > > + struct inline_list *right_entry = NULL; > > > + struct inline_list *left_last_entry = NULL; > > > + struct inline_list *right_last_entry = NULL; > > > + enum match_result ret = MATCH_EQ; > > > + > > > + left_node = dso__parse_addr_inlines(cnode->ms.map->dso, left_ip); > > > + if (!left_node) > > > + return MATCH_ERROR; > > > + > > > + right_node = dso__parse_addr_inlines(node->map->dso, right_ip); > > > + if (!right_node) { > > > + inline_node__delete(left_node); > > > + return MATCH_ERROR; > > > + } > > > + > > > + left_entry = list_first_entry(&left_node->val, > > > + struct inline_list, list); > > > + left_last_entry = list_last_entry(&left_node->val, > > > + struct inline_list, list); > > > + right_entry = list_first_entry(&right_node->val, > > > + struct inline_list, list); > > > + right_last_entry = list_last_entry(&right_node->val, > > > + struct inline_list, list); > > > > What about keeping number of entries in a inline_node so that we can > > check the numbers for faster comparison? > > What benefit would that have? The performance cost is dominated by finding > the > inlined nodes, not by doing the comparison on the callstack. Well, I didn't measure the performance cost but your example contains long symbols and they share some parts. So I guess it would hurt performance as they'll be checked frequently. > > > > + while (ret == MATCH_EQ && (left_entry || right_entry)) { > > > + ret = match_chain_strings(left_entry ? left_entry->funcname : > NULL, > > > + right_entry ? right_entry->funcname : > > > NULL); > > > + > > > + if (left_entry && left_entry != left_last_entry) > > > + left_entry = list_next_entry(left_entry, list); > > > + else > > > + left_entry = NULL; > > > + > > > + if (right_entry && right_entry != right_last_entry) > > > + right_entry = list_next_entry(right_entry, list); > > > + else > > > + right_entry = NULL; > > > + } > > > + > > > + inline_node__delete(left_node); > > > + inline_node__delete(right_node); > > > + return ret; > > > +} > > > + > > > > > > static enum match_result match_chain(struct callchain_cursor_node *node, > > > > > > struct callchain_list *cnode) > > > > > > { > > > > > > @@ -671,7 +728,13 @@ static enum match_result match_chain(struct > > > callchain_cursor_node *node,> > > > } > > > > > > if (left == right) { > > > > > > - if (node->branch) { > > > + if (symbol_conf.inline_name && cnode->ip != node->ip) { > > > + enum match_result match = match_chain_inliner(node, > > > + cnode); > > > + > > > + if (match != MATCH_ERROR) > > > + return match; > > > > I guess it'd be better just returning the match result. Otherwise > > MATCH_ERROR will be converted to MATCH_EQ.. > > This is done on purpose to fall-back to the IP-based comparison. That way, > entries without inlined nodes will be sorted the same way as before this > patch. Hmm.. OK, but as I said in another thread, if one node has inlines and the other don't, they should be separated. Thanks, Namhyung