Use setup_timer() instead of init_timer() to simplify the code.

Signed-off-by: Geliang Tang <geliangt...@gmail.com>
---
 drivers/input/gameport/gameport.c | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/drivers/input/gameport/gameport.c 
b/drivers/input/gameport/gameport.c
index 092cc41..cedc665 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -542,9 +542,8 @@ static void gameport_init_port(struct gameport *gameport)
 
        INIT_LIST_HEAD(&gameport->node);
        spin_lock_init(&gameport->timer_lock);
-       init_timer(&gameport->poll_timer);
-       gameport->poll_timer.function = gameport_run_poll_handler;
-       gameport->poll_timer.data = (unsigned long)gameport;
+       setup_timer(&gameport->poll_timer, gameport_run_poll_handler,
+                   (unsigned long)gameport);
 }
 
 /*
-- 
2.9.3

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