On 03/19, Davide Libenzi wrote:
>
> +struct signalfd_lockctx {
> +     struct task_struct *tsk;
> +     struct sighand_struct *sighand;
> +     unsigned long flags;
> +};

signalfd_lockctx is "private" to signalfd_lock/signalfd_unlock. But lk->sighand
is used only by signalfd_lock(). I'd suggest to remove it.

> +void signalfd_deliver(struct task_struct *tsk, int sig)
> +{
> +     struct sighand_struct *sighand = tsk->sighand;
> +     struct signalfd_ctx *ctx, *tmp;
> +
> +     list_for_each_entry_safe(ctx, tmp, &sighand->sfdlist, lnk) {
> +             /*
> +              * We use a negative signal value as a way to broadcast that the
> +              * sighand has been orphaned, so that we can notify all the
> +              * listeners about this. Remeber the ctx->sigmask is inverted,
> +              * so if the user is interested in a signal, that corresponding
> +              * bit will be zero.
> +              */
> +             if (sig < 0) {
> +                     if (ctx->tsk == tsk) {
> +                             ctx->tsk = NULL;
> +                             list_del_init(&ctx->lnk);
> +                             wake_up(&ctx->wqh);
> +                     }
> +             } else if (sig > 0) {
> +                     if (!sigismember(&ctx->sigmask, sig))
> +                             wake_up(&ctx->wqh);
> +             }
> +     }
> +}

I tried to avoid this comment, but can't help myself :)

This is a matter of taste, of course, but imho this is a classical "hide the
problem" example.

Why "else if (sig > 0)" ? sig can't be == 0. In my opinion, it is better to
add BUG_ON(!sig), but use just "else".

Oleg.

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