* Peter Zijlstra <pet...@infradead.org> wrote:

> On Fri, Dec 09, 2016 at 05:08:26AM +0100, Ingo Molnar wrote:
> > > +#if defined(CONFIG_ARCH_SUPPORTS_INT128) && defined(__SIZEOF_INT128__)
> > > +static inline u64 timekeeping_delta_to_ns(struct tk_read_base *tkr, u64 
> > > delta)
> > > +{
> > > + unsigned __int128 nsec;
> > > +
> > > + nsec = ((unsigned __int128)delta * tkr->mult) + tkr->xtime_nsec;
> > > + return (u64) (nsec >> tkr->shift);
> > > +}
> > 
> > Actually, 128-bit multiplication shouldn't be too horrible - at least on 
> > 64-bit 
> > architectures. (128-bit division is another matter, but there's no division 
> > here.)
> 
> IIRC there are 64bit architectures that do not have a 64x64->128 mult,
> only a 64x64->64 mult instruction. Its not immediately apparent using
> __int128 will generate optimal code for those, nor is it a given GCC
> will not require libgcc functions for those.

Well, if the overflow case is rare (which it is in this case) then it should 
still 
be relatively straightforward, something like:

        X and Y are 64-bit:

        X = Xh*2^32 + Xl
        Y = Yh*2^32 + Yl

        X*Y = (Xh*2^32 + Xl)*(Yh*2^32 + Yl)

            =   Xh*2^32*(Yh*2^32 + Yl)
              +      Xl*(Yh*2^32 + Yl)

            =   Xh*Yh*2^64
              + Xh*Yl*2^32
              + Xl*Yh*2^32
              + XL*Yl

Which is four 32x32->64 multiplications in the worst case.

Where a valid overflow threshold is relatively easy to determine in a hot path 
compatible fashion:

        if (Xh != 0 || Yh != 0)
                slow_path();

And this simple and fast overflow check should still cover the overwhelming 
majority of 'sane' systems. (A more involved 'could it overflow' check of 
counting 
the high bits with 8 bit granularity by looking at the high bytes not at the 
words 
could be done in the slow path - to still avoid the 4 multiplications in most 
cases.)

Am I missing something?

Thanks,

        Ingo

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