* Peter Zijlstra <pet...@infradead.org> wrote: > On Fri, Dec 09, 2016 at 05:08:26AM +0100, Ingo Molnar wrote: > > > +#if defined(CONFIG_ARCH_SUPPORTS_INT128) && defined(__SIZEOF_INT128__) > > > +static inline u64 timekeeping_delta_to_ns(struct tk_read_base *tkr, u64 > > > delta) > > > +{ > > > + unsigned __int128 nsec; > > > + > > > + nsec = ((unsigned __int128)delta * tkr->mult) + tkr->xtime_nsec; > > > + return (u64) (nsec >> tkr->shift); > > > +} > > > > Actually, 128-bit multiplication shouldn't be too horrible - at least on > > 64-bit > > architectures. (128-bit division is another matter, but there's no division > > here.) > > IIRC there are 64bit architectures that do not have a 64x64->128 mult, > only a 64x64->64 mult instruction. Its not immediately apparent using > __int128 will generate optimal code for those, nor is it a given GCC > will not require libgcc functions for those.
Well, if the overflow case is rare (which it is in this case) then it should still be relatively straightforward, something like: X and Y are 64-bit: X = Xh*2^32 + Xl Y = Yh*2^32 + Yl X*Y = (Xh*2^32 + Xl)*(Yh*2^32 + Yl) = Xh*2^32*(Yh*2^32 + Yl) + Xl*(Yh*2^32 + Yl) = Xh*Yh*2^64 + Xh*Yl*2^32 + Xl*Yh*2^32 + XL*Yl Which is four 32x32->64 multiplications in the worst case. Where a valid overflow threshold is relatively easy to determine in a hot path compatible fashion: if (Xh != 0 || Yh != 0) slow_path(); And this simple and fast overflow check should still cover the overwhelming majority of 'sane' systems. (A more involved 'could it overflow' check of counting the high bits with 8 bit granularity by looking at the high bytes not at the words could be done in the slow path - to still avoid the 4 multiplications in most cases.) Am I missing something? Thanks, Ingo