On Tue, Nov 29, 2016 at 06:10:38PM +0100, Peter Zijlstra wrote: > On Tue, Nov 29, 2016 at 05:29:20PM +0100, Petr Mladek wrote: > > > > > People are very busy polishing the turd we call printk, but from where > > > > I'm sitting its terminally and unfixably broken. > > > > I still hope that we could do better :-) > > How? The console drivers are a complete trainwreck, you simply cannot > build anything sensible ontop of a trainwreck. > > And from what I understood from talking to someone (I again forgot who) > at LPC, the whole reason people were poking at this is that the block > layer (or something thereabouts) prints a gazillion lines of crap when > you attach a stupid amount of devices (through FC or other SAN like > things). > > The way we've 'fixed' that in the scheduler (a fairly long time ago) > when SGI complained about our printks taking too long (because they had > 4096 CPUs), is to simply remove the printks (they're now hidden behind > the sched_debug boot param). > > > In any case, as long as printk has a globally serialized 'log', it, per > design, will be worse than the console drivers its build upon. And them > being shit precludes the entire stack from being useful. > > It mostly works, most of the time, and that seems to be what Linus > wants, since its really the best we can have given the constraints. But > for debugging, when you have a UART, it totally blows.
UART??? They still make those things??? ;-) Thanx, Paul