Hello, On (03/07/16 09:22), Jan Kara wrote: [..] > > hm, just for note, none of system-wide wqs seem to have a ->rescuer thread > > (WQ_MEM_RECLAIM). > > > > [..] > > > Even if you use printk_wq with WQ_MEM_RECLAIM for printing_work work item, > > > printing_work_func() will not be called until current work item calls > > > schedule_timeout_*(). That will be an undesirable random delay. If you use > > > a dedicated kernel thread rather than a dedicated workqueue with > > > WQ_MEM_RECLAIM, > > > we can avoid this random delay. > > > > hm. yes, seems that it may take some time until workqueue wakeup() a > > ->rescuer thread. > > need to look more. > > Yes, it takes some time (0.1s or 2 jiffies) before workqueue code gives up > creating a worker process and wakes up rescuer thread. However I don't see > that as a problem...
yes, that's why I asked Tetsuo whether his concern was a wq's MAYDAY timer delay. the two commits that Tetsuo pointed at earlier in he loop (373ccbe59270 and 564e81a57f97) solved the problem by switching to WQ_MEM_RECLAIM wq. I've slightly tested OOM-kill on my desktop system and haven't spotted any printk delays (well, a test on desktop is not really representative, of course). the only thing that so far grabbed my attention - is __this_cpu_or(printk_pending) irq_work_queue(this_cpu_ptr(&wake_up_klogd_work)); a _theoretical_ corner case here is when we have only one CPU doing a bunch of printk()s and this CPUs disables irqs in advance local_irq_save for (...) printk() local_irq_restore() if no other CPUs see `printk_pending' then nothing will be printed up until local_irq_restore() (assuming that IRQ disable time is withing the hardlockup detection threshold). if any other CPUs concurrently execute printk then we are fine, but a) if none -- then we probably have a small change in behaviour and b) UP systems [..] > > such usage is quite possible. > > > > problems that I have with console_lock()/console_unlock() is that > > these functions serve a double purpose: exclusive printk() lock and a > > console_drivers list lock. > > Well, but changing how console locking works is a separate issue, isn't it? > So please as a separate patch set if you want to try it. absolutely agree, this is a separate thing. > Actually I don't think changing the locking will be so easy. again, agree. splitting any lock is always tricky and risky. especially if we talk about console_sem. it can easily add up new deadlocks, make some fbcon unhappy, etc. etc. register_console() write_lock_console_lock() if (error) printk() printk_lock() read_lock_console_lock() <- eadlock and so on and so forth; I'm not very enthusiastic to change this at the moment. -ss > console_lock/unlock is used e.g. for console blanking where you need to > block any printing while you call ->unblank() for each console. That being > said I don't think improvement is impossible, just given my experiences > with console / printk code there will be surprises waiting for you :). > > Honza > -- > Jan Kara <j...@suse.com> > SUSE Labs, CR >