On Fri, 2006-12-29 at 11:25 -0500, Shawn Starr wrote: > Hello, > > If any of you have used a Commodore 64 emulator in Linux (such as vice) > noticed when using audio there is severe starvation while other activities of > the system are going on. i.e. moving a window in X or starting another > application causing audio to chop (this goes away if you speed up the > emulation to 200% then drop it back down to 100% The audio will resume > chopping once you perform more activity on the desktop). Note, even > increasing the audio buffer of the emulation app to its maximum does not > help. Of note, the machine I ran this emulator on had a low load. > > There are times when I hit starvation and I wonder if there's any interesting > scheduler patches in -mm that might address this? >
Must be an application bug, otherwise more apps would be affected. The best solution is to use a separate high priority thread for anything with a real time constraint, like audio playback or capture. Lee - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to [EMAIL PROTECTED] More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/