> ----- begin comment ----- > > The offset to the fixup is signed, and we're trying to use the high > bits for a different purpose. In C, we could just do: > > u32 class_and_offset = ((target - here) & 0x3fffffff) | class; > > Then, to decode it, we'd mask off the class and sign-extend to recover > the offset. > > In asm, we can't do that, because this all gets laundered through the > linker, and there's no relocation type that supports this chicanery. > Instead we cheat a bit. We first add a large number to the offset > (0x20000000). The result is still nominally signed, but now it's > always positive, and the two high bits are always clear. We can then > set high bits by ordinary addition or subtraction instead of using > bitwise operations. As far as the linker is concerned, all we're > doing is adding a large constant to the difference between here (".") > and the target, and that's a valid relocation type. > > In the C code, we just mask off the class bits and subtract 0x20000000 > to get the offset. > > ----- end comment -----
But presumably those constants get folded together, so the linker is dealing with only one offset. It doesn't (I assume) know that our source code added 0x20000000 and then added/subtracted some more. It looks like we could just use: class0: +0x40000000 class1: +0x80000000 (or subtract ... whatever doesn't make the linker cranky) class2: -0x40000000 class3: don't add/subtract anything ex_class() stays the same (just looks at bit31/bit30) ex_fixup_addr() has to use ex_class() to decide what to add/subtract (if anything). Would that work? Would it be more or less confusing? -Tony -- To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majord...@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/