Explain 'annotate' section and its variables.

'hide_src_code', 'use_offset', 'jump_arrows' and 'show_nr_jumps'.

Cc: Namhyung Kim <[email protected]>
Cc: Jiri Olsa <[email protected]>
Signed-off-by: Taeung Song <[email protected]>
---
 tools/perf/Documentation/perf-config.txt | 76 ++++++++++++++++++++++++++++++++
 1 file changed, 76 insertions(+)

diff --git a/tools/perf/Documentation/perf-config.txt 
b/tools/perf/Documentation/perf-config.txt
index ee98fca..11fd4b2 100644
--- a/tools/perf/Documentation/perf-config.txt
+++ b/tools/perf/Documentation/perf-config.txt
@@ -166,6 +166,82 @@ buildid.*::
                cache location, or to disable it altogether. If you want to 
disable it,
                set buildid.dir to /dev/null. The default is $HOME/.debug
 
+annotate.*::
+       There're options which work with a 'annotate' sub-command.
+       These are in control of addresses, jump function, source code
+       in lines of assembly code from a specific program.
+
+       annotate.hide_src_code::
+               If a program which is analyzed has source code,
+               this option lets 'annotate' print a list of assembly code with 
the source code.
+               For example, let's see a part of a program. There're four lines.
+               If this option is 'true', they can be printed
+               without source code from a program as below.
+
+               │        push   %rbp
+               │        mov    %rsp,%rbp
+               │        sub    $0x10,%rsp
+               │        mov    (%rdi),%rdx
+
+               But if this option is 'false', source code of the part
+               can be also printed as below.
+
+               │      struct rb_node *rb_next(const struct rb_node *node)
+               │      {
+               │        push   %rbp
+               │        mov    %rsp,%rbp
+               │        sub    $0x10,%rsp
+               │              struct rb_node *parent;
+               │
+               │              if (RB_EMPTY_NODE(node))
+               │        mov    (%rdi),%rdx
+               │              return n;
+
+        annotate.use_offset::
+               Basing on a first address of a loaded function, offset can be 
used.
+               Instead of using original addresses of assembly code,
+               addresses subtracted from a base address can be printed.
+               Let's illustrate a example.
+               If a base address is 0XFFFFFFFF81624d50 as below,
+
+               ffffffff81624d50 <load0>
+
+               a address on assembly code has a specific absolute address as 
below
+
+               ffffffff816250b8:│  mov    0x8(%r14),%rdi
+
+               but if use_offset is 'true', a address subtracted from a base 
address is printed.
+               The default is true. This option is only applied to TUI.
+
+                            368:│  mov    0x8(%r14),%rdi
+
+       annotate.jump_arrows::
+               There can be jump instruction among assembly code.
+               Depending on a boolean value of jump_arrows,
+               arrows can be printed or not which represent
+               where do the instruction jump into as below.
+
+               │     ┌──jmp    1333
+               │     │  xchg   %ax,%ax
+               │1330:│  mov    %r15,%r10
+               │1333:└─→cmp    %r15,%r14
+
+               If jump_arrow is 'false', the arrows isn't printed as below.
+
+               │      ↓ jmp    1333
+               │        xchg   %ax,%ax
+               │1330:   mov    %r15,%r10
+               │1333:   cmp    %r15,%r14
+
+        annotate.show_nr_jumps::
+               Let's see a part of assembly code.
+
+               │1382:   movb   $0x1,-0x270(%rbp)
+
+               If use this, the number of branches branching to that address 
can be printed as below.
+
+               │1 1382:   movb   $0x1,-0x270(%rbp)
+
 SEE ALSO
 --------
 linkperf:perf[1]
-- 
1.9.1

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