On Thu, Oct 05, 2000 at 09:59:08PM -0700, David S. Miller wrote: > Compile with -fno-common and you'll get .bss, but not COMMON, > variables. It's the COMMON bits that are screwing your games. Oh, I was just thinking too -- have you given any thought to what happens on .sdata hosts even with your original code? Seems to me that if you want to play games and be sure that they stay played, that you'd have to put all the variables into a struct. r~ - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to [EMAIL PROTECTED] Please read the FAQ at http://www.tux.org/lkml/
- Re: linux-2.4.0-test9 Akira YOSHIYAMA
- Re: linux-2.4.0-test9 David S. Miller
- Re: linux-2.4.0-test9 Albert D. Cahalan
- Re: linux-2.4.0-test9 David S. Miller
- Re: linux-2.4.0-test9 Jamie Lokier
- Re: linux-2.4.0-test9 David S. Miller
- Re: linux-2.4.0-test9 Keith Owens
- Re: linux-2.4.0-test9 Jamie Lokier
- Re: linux-2.4.0-test9 Richard Henderson
- Re: linux-2.4.0-test9 David S. Miller
- Re: linux-2.4.0-test9 Richard Henderson
- Re: linux-2.4.0-test9 David S. Miller
- Re: linux-2.4.0-test9 Akira YOSHIYAMA
- linux-2.4.0-test9 Richard B. Johnson
- Re: linux-2.4.0-test9 Jeff Garzik
- Re: linux-2.4.0-test9 Richard B. Johnson
- Re: linux-2.4.0-test9 Jeff Garzik
- Re: linux-2.4.0-test9 Ingo Oeser
- Re: linux-2.4.0-test9 Jeff Garzik
- Re: linux-2.4.0-test9 Keith Owens
- Re: linux-2.4.0-test9 Richard B. Johnson