On Thu, Apr 10, 2025 at 9:50 PM Paul Moore <p...@paul-moore.com> wrote: > On Wed, Apr 9, 2025 at 8:11 PM Kees Cook <k...@kernel.org> wrote: > > On Wed, Apr 09, 2025 at 02:49:54PM -0400, Paul Moore wrote:
... > > > -/* Append an LSM to the list of ordered LSMs to initialize. */ > > > -static int last_lsm __initdata; > > > -static void __init append_ordered_lsm(struct lsm_info *lsm, const char > > > *from) > > > +/** > > > + * lsm_order_append - Append a LSM to the ordered list > > > + * @lsm: LSM definition > > > + * @src: source of the addition > > > + */ > > > +static void __init lsm_order_append(struct lsm_info *lsm, const char > > > *src) > > > { > > > /* Ignore duplicate selections. */ > > > - if (exists_ordered_lsm(lsm)) > > > + if (lsm_order_exists(lsm)) > > > return; > > > > > > - if (WARN(last_lsm == MAX_LSM_COUNT, "%s: out of LSM static > > > calls!?\n", from)) > > > - return; > > > + /* Skip explicitly disabled LSMs. */ > > > + if (lsm->enabled && !lsm_is_enabled(lsm)) { > > > + if (WARN(lsm_count == MAX_LSM_COUNT, > > > + "%s: out of LSM static calls!?\n", src)) > > > + return; > > > + lsm_enabled_set(lsm, true); > > > + lsm_order[lsm_count] = lsm; > > > + lsm_idlist[lsm_count++] = lsm->id; > > > + } > > > > > > - /* Enable this LSM, if it is not already set. */ > > > - if (!lsm->enabled) > > > - lsm->enabled = &lsm_enabled_true; > > > - lsm_order[last_lsm] = lsm; > > > - lsm_idlist[last_lsm++] = lsm->id; > > > > I don't understand the logic change here. I may be missing something (it > > feels like a lot of logic changes mixed together again), but this logic: > > > > /* Enable this LSM, if it is not already set. */ > > if (!lsm->enabled) > > lsm->enabled = &lsm_enabled_true; > > > > seems like it has gone missing now? > > It's a little confusing as lsm_order_append() gets heavily reworked a > couple of patches later in "lsm: cleanup the LSM ordered parsing", > which is essentially this function's end state from a logic > perspective. I think the best thing to do might be to squash those > two patches ... lemme see how ugly that ends up ... Yeah, it looks *way* better now with those two patches squashed. -- paul-moore.com