> On Monday 17 June 2002 20:46, you wrote:
> > Hello guys!
> >
> > Can someone explain me how to use the random and srandom
> > (or their half-equals rand() and srand(),) in linux ? because the
> > man page doesn't really help much, and my programming books
> > have nothing about it...
> >
> > Thanks in advance,
> > Eliran
> >From NUMERICAL RECIPES IN C: THE ART OF SCIENTIFIC COMPUTING (www.nr.com), 
> chptr 7:
> "Now our first, and perhaps most important, lesson in this chapter is: be 
> very, very suspicious of a system-supplied rand() that resembles the one just 
> described. If all scientific papers whose results are in doubt because of bad 
> rand()s were to disappear from library shelves, there would be a gap on each 
> shelf about as big as your fist..."
> Read the whole chapter for more..
> (http://www.ulib.org/webRoot/Books/Numerical_Recipes/bookcpdf/c7-0.pdf though 
> ../c7-8.pdf)
> 


The reference you mentioned (Numerical_Recipes) already been referred 
to:

Quoting rand (3):
    
    NOTES
           The  versions of rand() and srand() in the Linux C Library
           use the same random number generator as random() and sran
           dom(),  so the lower-order bits should be as random as the
           higher-order bits.  However, on older  rand()  implementa
           tions,  the lower-order bits are much less random than the
           higher-order bits.
    
           In Numerical Recipes in C: The Art of Scientific Computing
           (William  H.  Press, Brian P. Flannery, Saul A. Teukolsky,
           William T.  Vetterling;      New  York:  Cambridge  University
           Press, 1992 (2nd ed., p. 277)), the following comments are
           made:
              "If you want to generate a random integer between 1
              and 10, you should always do it by using high-order
              bits, as in
    
                     j=1+(int) (10.0*rand()/(RAND_MAX+1.0));
    
              and never by anything resembling
    
                     j=1+(rand() % 10);
    
              (which uses lower-order bits)."
    
           Random-number generation is a complex topic.  The  Numeri_
           cal  Recipes  in  C book (see reference above) provides an
           excellent discussion of practical random-number generation
           issues in Chapter 7 (Random Numbers).
    
           For  a  more theoretical discussion which also covers many
           practical issues in depth, please see  Chapter  3  (Random
           Numbers) in Donald E. Knuth's The Art of Computer Program_
           ming, volume 2 (Seminumerical Algorithms), 2nd ed.;  Read
           ing,  Massachusetts:  Addison-Wesley  Publishing  Company,
           1981.
    
    CONFORMING TO
           SVID 3, BSD 4.3, ISO 9899





-- 

    Shaul Karl, [EMAIL PROTECTED] e t



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