On Sat, May 17, 2025 at 08:21:30PM -0700, Nicolin Chen wrote: > struct iommufd_viommu_ops { > + u32 flags; > void (*destroy)(struct iommufd_viommu *viommu); > struct iommu_domain *(*alloc_domain_nested)( > struct iommufd_viommu *viommu, u32 flags, > @@ -171,6 +200,10 @@ struct iommufd_viommu_ops { > struct device *dev, > u64 virt_id); > void (*vdevice_destroy)(struct iommufd_vdevice *vdev); > + struct iommufd_hw_queue *(*hw_queue_alloc)( > + struct iommufd_ucmd *ucmd, struct iommufd_viommu *viommu, > + unsigned int type, u32 index, u64 base_addr, size_t length);
I think it would better to have two function pointers here than the flags: + struct iommufd_hw_queue *(*hw_queue_alloc)( + struct iommufd_ucmd *ucmd, struct iommufd_viommu *viommu, + unsigned int type, u32 index, u64 s2_iova, size_t length); + struct iommufd_hw_queue *(*hw_queue_alloc_phys)( + struct iommufd_ucmd *ucmd, struct iommufd_viommu *viommu, + unsigned int type, u32 index, phys_addr_t phys, size_t length); Jason