On Tue, Aug 23, 2011 at 7:57 PM, Jesse Barker <jesse.bar...@linaro.org> wrote:
> On Tue, Aug 23, 2011 at 3:23 PM, Christian Robottom Reis
> <k...@linaro.org> wrote:
>> On Wed, Aug 24, 2011 at 01:07:07AM +0300, Ilias Biris wrote:
>>> How can we get consistent vendor support to get 3d acceleration working
>>> for the Linaro officially supported platforms? If we are targeting last
>>> version Ubuntu-based evaluation builds and some of the code we work on
>>> (and goes upstream) is going through a transition (like unity/nux have
>>> moved on to oneiric now) then we may be unable to provide meaningful
>>> releases for the components in question. The real issue we have in GWG
>>> is 3d acceleration driver support for the next version of ubuntu - we
>>> don't have any at the moment (AFAIK) for oneiric
>>
>> AIUI this is something which all vendors struggle with, but at least for
>> the OMAP4 we should be in reasonably good shape as TI are committed to
>> providing the necessary binaries for Oneiric. I raised this with Ricardo
>> and he was confident it would be okay, so I'm surprised to still see
>> this in the report.
>
> The point is that we _really_ need to have all of our member hardware
> fully enabled.  For all of our evaluation builds.  This is a huge pain
> point for the graphics working group.  That's why it is in the report.

I believe a lot of people are trying to make this happen, but most of
the time they are blocked by the vendor's legal department, that's why
Asac even suggested creating a Legal WG at Connect ;-)

> Not everyone involved with Unity/Nux/Compiz has a working pandaboard.
> Not everyone working on other projects has a working pandaboard.  For
> some projects (e.g., cairo-gles), OMAP4 doesn't support all of the
> functionality involved, so even a working pandaboard is of limited
> use.

For the first point I believe we should just make sure a Pandaboard is
available for everyone, don't know why this is still not the case. For
the second point I don't believe we'll have a common solution, even
when we get more boards with 3D drivers available, as each vendor can
support a specific range of extensions. I believe working with mesa is
probably the way to go here.

Cheers,
-- 
Ricardo Salveti de Araujo

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