On Thu, 28 Jun 2012 19:46:59 +0200, Nils wrote: > > Yes. 16 sounds because we have 16 channels max.
No. Channels (as the name implies) are a way to address more than one sound over a communication channel (used to be a serial cable). Think of bus architecture. But the OP doesn't need to use cables (who does these days?). With a decent player you can assign a different sound to each track (actually you _could_ use up to 16 simultaneous addressable sounds per track). > And you can double two > horns on one channel but you can't pan one to the left and one to the > right. So in the end its 16 instruments + tricks like sharing one > instrument patch for all strings. You can do all this _per track_ .... > If you want more you need a midi wrapper/syncer (sequencer software or > player with its own protocol). How do you distinct a "player" from a "sequencer"? Cheers, RalfD > Nils _______________________________________________ lilypond-user mailing list lilypond-user@gnu.org https://lists.gnu.org/mailman/listinfo/lilypond-user