Hello

When a voice splits in two voices, and then go back together, I usually use

  <<
    { \voiceOne ... }
    \new Voice { \voiceTwo ... }
  >>

Although this makes a good output (check block 3 in the attached image), it makes quarter pauses to go up after this block.

I tried some combinations of stemUp/stemDown, voiceOne/VoiceTwo but I can't get a good one. One the voiceOne/voiceTwo render correctly, but it is the only that messes with the placement of pauses after it.

I can tweak some of the previous blocks (1 or 2) forcing stems and slurs to go up or down, but I do not think that's the better approach.

So, I am missing something.

What? :)

Thank you.
Alberto

<<attachment: voicesVsStems.gif>>

\version "2.14.0"

\relative c' {
  \key d \major
  \clef treble
  \time 2/4

  cis8 r e\noBeam

  <<
    {
      a8\( | d[ e] d4\) cis8 b4. | a8[( b] b4)
    }
    \new Voice {
      \voiceTwo
      fis8 | a[ b] a4 fis8 d4. | e4 d
    }
  >>
  
  |

  cis8 r e\noBeam

  <<
    {
      \stemUp
      a8\( | d[ e] d4\) cis8 b4. | a8[( b] b4)
    }
    \new Voice {
      \voiceTwo
      fis8 | a[ b] a4 fis8 d4. | e4 d
    }
  >>
  |

  cis8 r e\noBeam

  <<
    {
      \voiceOne
      a8\( | d[ e] d4\) cis8 b4. | a8[( b] b4)
    }
    \new Voice {
      \voiceTwo
      fis8 | a[ b] a4 fis8 d4. | e4 d
    }
  >>

  cis8 r cis r
  \bar "|."
}
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