You can rotate objects and markups. I've done a little experiment here that doesn't look very good yet but may put you on the right track. Search the Notation Reference manual for rotation, formatting text, positioning objects, and the like.
\version "2.13.4" \relative c'' { c-1 d^\markup { \center-align { \rotate #30 "-" \finger "1" }} } The problem with this approach is that it just seems to build a glyph and place it above the note without any knowledge of what the glyph represents. So when I put this markup into my score it does not follow any of the rules I have set for fingering. \override Staff.Fingering #'font-name = #"times" \override Staff.Fingering #'font-size = #-4 \override Fingering #'staff-padding = #'() Essentially, I want the fingering code to manage the glyph not me. But I have no way to give the fingering code a general glyph, just digits. You might think that "\finger" would identify the glyph but it doesn't seem to. Does this make sense? _______________________________________________ lilypond-user mailing list lilypond-user@gnu.org http://lists.gnu.org/mailman/listinfo/lilypond-user