On 08.03.2009, at 06:24, Tom Cloyd wrote:
After 3 months away from Lilypond, I'm back, thankfully. All
updated and sailing...right into a wall. I could really use a hint
about this current problem.
I cannot get a horizontal shift of a note, resulting in an ugly
collision. I think the problem is the "too many clashing note
columns" warnings I keep getting. I dimly recall someone telling me
what to do with that, but it's long gone from my memory, and in any
case hasn't been a problem (that I'm aware of). My score is, and
has been, working well. This is an old problem I'm trying to fix
tonight.
At the risk of overload, I'll include the full program and CLI
output, the latter first:
I haven't begun to compile your score, but I see something (that I've
corrected a lot of in the past weeks).
You have, essentially:
\version "2.12.2"
vOne = \relative c'' \new Voice {
\voiceOne
c d a c
d e d c
}
vTwo = \relative c'' \new Voice {
\voiceTwo
a g f a
%% The following two lines are equivalent
<<{b c a a}\\{a g g f}>>
% <<\new Voice = voiceOne {\voiceOne b c a a } \new Voice = voiceTwo
{\voiceTwo a g g f } >> \oneVoice
}
\score {\new Staff <<\vOne \vTwo>>}
You'll notice here that in vTwo, there is a section that puts music
in voiceOne, which already has music, that'll cause collisions. You
may want to change to voiceFour, and then do your manual note
shifting using:
vTwoFour = \relative c'' \new Voice {
\voiceTwo
a g f a
<<{b c a a}\new Voice = vFour { \voiceFour \shiftOn a \shiftOff g
\shiftOn g \shiftOff f}>>\oneVoice
}
\score { \new Staff <<\vOne \vTwo>>
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