Hi Urs, I had a moment of free time and converted it to (what I think) is
Github-usable Markdown. It's attached to this email. There was a typo or
two and I also took the liberty of fixing those. I tried to add headings,
but the way it's written, they're nested pretty deep, so some more editing
might be necessary, but long story short, I figured I'd just help out.

Randy

On Thu, Mar 14, 2019 at 1:51 AM Urs Liska <li...@openlilylib.org> wrote:

>
> Am 13.03.19 um 14:47 schrieb Andrew Bernard:
>
> Can we add Stefano Troncaro's excellent introductory material about the
> edition engraver to the github wiki for the project?
>
> Yes.
>
>
> I'll add my voice to the chorus singing the praises of this well written
> tract (the article here:
> https://lists.gnu.org/archive/html/lilypond-user/2018-01/msg00603.html)
>
>
> Would you volunteer making the text Github-usable Markdown?
>
> Urs
>
>
>
> Andrew
>
>
> _______________________________________________
> lilypond-user mailing 
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>
> _______________________________________________
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> lilypond-user@gnu.org
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>
# My quick rundown of how to use OpenLilyLib's Edition Engraver

Hello again everyone!  
  
In a recent thread I was asked to write a little bit depicting how I would
have liked to learn about using the Edition Engraver. I share it here so that
others can give their insights. Hopefully we can make a "quick start guide"
kind of thing to help future users.  
  

I'll say it ended up being longer than I anticipated. I formatted it a little
to improve readability. Here it goes:  
  

  
## My quick rundown of how to use OpenLilyLib's Edition Engraver

(OR I wish I could have read this instead of having to learn by poking
example code with a stick)
  
  
## What is it?  
  
In a nutshell, the Edition Engraver provides a convenient way of storing a
tweaks, overrides and other objects that can later be applied to some musical
content.  
  
  
## Why use it?  
  
To keep the "musical source" of a project free from tweaks, temporary
overrides, and tagged material that needs to be filtered later. This serves to
generate code that is clean, reusable and has clarity of purpose, meaning it's
fast to read and understand.  
  
  
## How is it used?  
  
In summary, by following this four logical steps:  

  1. Load the Edition Engraver into the project.
  2. Create an edition (a container to store the edits)
  3. Fill the edition with content.
  4. Consist the contents of the edition to the musical contexts to which they apply.

  
Each step explained:  
  
### 1) Loading the Edition Engraver:  
  
Assuming OpenLilyLib is already installed on your working environment, include
its core functionality:  

    \include "oll-core/package.ily"  

Then, load the Edition Engraver itself:  

    \loadPackage edition-engraver  
  
### 2) Creating an edition  
  
Just use the `\addEdition` command. Like this:  

    \addEdition edition-name  

### 3) Filling the edition with content  
  
The most basic way to do this is by using the _\editionMod_ command. It is
used as follows:  
  

    \editionMod edition measure position context content  
  
Breaking it apart:  

*  `edition` specifies in what edition the content is stored.
*  `measure` specifies in what measure of the music the content is to be placed.
*  `position` specifies where where exactly in that measure the content is to be placed.
*  `context` specifies in what context the content belongs.
*  `content` specifies, finally, what should be placed there.

So, this means that  

    \editionMod my-edition 5 0/4 Score \break  

will store in `my-edition` that a `\break` needs to be placed in the `Score`
context, in measure `5` , specifically at `0/4` , which is its first beat.  
  
  
#### 3.1) About the position value  
  
The way I understand it is that this is the amount of musical time that is
counted from the start of the given measure. A few useful examples:  

* `0/4` will not add anything, so it references the first beat of
  the measure.
* `3/8` will count three 8th notes / quavers from the start of the
  measure. In 4/4 time this would reference the second half of the second
  beat.
* `1/24` will count one 16th note / semiquaver of a 16th note triplet. If
  the measure starts with 16th note triplets, this will point to the second
  note of the measure. The fraction is expressed like this because there
  are 24  "tripleted 16th notes" in a whole note.

  
  
#### 3.2) About referencing contexts  
  
Precise control can be achieved by giving IDs to contexts. This is done with
the `\editionID` command:  

    \new Staff \with { \editionID my-staff } {  
     \new Voice { c4 d e f }  
    }  

This ID can be used like this:  

    \editionMod test 1 2/4 my-staff.Staff \accidentalStyle dodecaphonic  
    \editionMod test 1 3/4 my-staff.Voice.A \override NoteHead.color = #red  

Notice that even though the ID `my-staff` points to a specific `Staff` ,
`\editionMod` still needs to know specifically where you need to inject the
content. So, `my-staff.Staff` puts it in the `Staff` context, while `my-
staff.Voice.A` puts it in the first `Voice` inside the `Staff`.  
  
Voices are listed in the order they are created, starting with the symbol
`A`, and each `Staff` keeps a separate count. The Edition Engraver
produces a ".edition.log" file listing all the contexts it finds along
with their names.  This is useful to work with music that requires
spontaneous creation of Voices, such as piano music, where naming them
provides a straightforward way
of finding how to reference them.  
  
Say you have an "example.ly" file with the following
music:  

    \new Staff \with { \editionID my-staff } {  
     \new Voice = "main-voice" \relative c'' {  
     c4 d e f  
     << { \voiceOne e d c2 }  
     \new Voice = "spontaneous-voice" { \voiceTwo g2 e } >>  
     }  
    }  

This will produce an "example.edition.log" file that, among other things, will
have the following:  
  

    (my-staff Voice A) "main-voice"  
    (my-staff Voice B) "spontaneous-voice"  

While the `Score` context can't be instantiated, an ID can be given to a
`\score` block in it 's `\layout` block, like this:  
  

    \score {  
     ... nice music goes here ...  
     \layout {  
     \context {  
     \Score  
     \editionID my-score  
     }  
     }  
    }  
>

  
This very useful when you need specific edits for parts that you want to keep
out of the full score.  
  
And while references can grow long pretty quickly, fortunately they can be
stored in variables:  
  

    referenceOne = my-score.my-staff.Voice.A  
    referenceTwo = my-other-score.my-staff.Voice.B  
>

  
And then used like this:  
  

    \editionMod test 1 3/4 \referenceOne ->

##### 3.2.1) A warning  

  
Keep bottom level content to bottom level contexts. See this example:  

    \version "2.19.80"  
     
    \include "oll-core/package.ily"  
    \loadPackage edition-engraver  
     
    \addEdition example  
    \editionMod example 1 0/4 good-staff.Voice.A \once \override NoteHead.color = #red  
    \editionMod example 1 0/4 bad-staff.Voice.A \once \override NoteHead.color = #red  
    \consistToContexts #edition-engraver Staff.Voice  
     
    \score {  
     \new StaffGroup <<  
     \new Staff \with { \editionID good-staff } {  
     \new Voice { \clef C c' d' e' f' }  
     }  
     \new Staff \with { \editionID bad-staff } {  
     \clef C \new Voice { c' d' e' f' }  
     }  
     >>  
    }  
  
Running this shows that `good-staff` has a red first note, while `bad-staff`
doesn't. This is because on the second `Staff` the `\clef` command is tacitly
in a `Voice` that has no length. This kind of tacit Voice creation produces
strange results. This is easily avoided by moving the `\clef` command inside
the Voice that has actual music, like `good-staff` shows.  

### 4) Consisting to contexts  
  
This is done with the `\consistToContexts` command, like this:  
  

    \consistToContexts #edition-engraver contexts.separated.by.dots  

The contexts absent from the dot-separated list will not be modified. So, for
instance:  

    \editionMod test 1 0/4 my-score.Score \tempo "Adagio."  
    \editionMod test 1 0/4 my-other-score.my-staff.Staff \tempo "Adagio."  
    \consistToContexts #edition-engraver Staff.Voice  

will create a `TempoChangeEvent` in `my-other-score` , since the instruction
is to create it in the `Staff` context, but leave `my-score` untouched.  
  
  
Hopefully this will be enough to get anyone started. There is more
functionality than this, as far as I know the only way to get a look into it
is by examining the `usage-examples` folder in the Edition Engraver
repository.  
  

I'll be waiting for your input!  

Stéfano  
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