> Do you use the \voiceOne, \voiceTwo, \voiceThree commands in the generated parts? Sometimes those can help, by rendering rests for each voice separately. Not sure if this is the solution you're looking for, though.
I had been but keeping it all straight and making the process infinitely expandable became a headache so now I use << voice1 // voice2 // voice3 >> etc which is easy to just keep adding to. Would using \voiceOne (etc) make that much of a difference? On Wed, Oct 26, 2016 at 4:34 PM, H. S. Teoh <hst...@quickfur.ath.cx> wrote: > On Wed, Oct 26, 2016 at 02:10:49PM -0700, David Bellows wrote: >> I have a large computer music generating program that I'm creating. >> One of the things it does is generate sheet music for the generated >> music using Lilypond. It works really well. >> >> When dealing with one or two voices everything's fine. But I just >> added a musical style that uses three voices and collisions with rests >> are occurring. > > Do you use the \voiceOne, \voiceTwo, \voiceThree commands in the > generated parts? Sometimes those can help, by rendering rests for each > voice separately. Not sure if this is the solution you're looking for, > though. > > > T > > -- > BREAKFAST.COM halted...Cereal Port Not Responding. -- YHL > > _______________________________________________ > lilypond-user mailing list > lilypond-user@gnu.org > https://lists.gnu.org/mailman/listinfo/lilypond-user _______________________________________________ lilypond-user mailing list lilypond-user@gnu.org https://lists.gnu.org/mailman/listinfo/lilypond-user