On 27/04/2015 15:45, Urs Liska wrote:
Maybe LilyPond could run through only the first stage (i.e. without producing graphical or MIDI output) and analyze the score. On that way it parses all existing contexts and could maybe determine the positions of all music content. It could then output some kind of list representation that allows an editor like Frescobaldi to determine the locations of all objects inside the requested area in order to take action. Maybe this could also take care of noticing open spanners that are closed inside the range, so that an editor can also offer solutions or ask the user what to do with these. Of course this is a highly simplified sketch, and there's much that has to be considered. But it *could* be an approach.

Urs

This only first stage run could also make possible to have a quick feedback, so that the editor can show where there are errors without having to compile the score.

Anton Curl

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