>> What do you think about making skylines consider the grob >> properties rotation and extra-offset? >> >> (1) keep everything as it is >> (2) skylines should reflect both grob rotation and grob extra-offset >> (3) skylines should reflect grob rotation only >> (4) skylines should reflect grob extra-offset only >> >> Obviously, (1) is sub-optimal and (2) and (4) would make >> extra-offset useless in many standard cases because it has been >> designed for arbitrary shifting around and shouldn't be hampered by >> skylines and it should be possible to make grobs overlap by using >> extra-offset. >> >> But skylines taking grob rotation into account would be a good >> idea, wouldn't it? > > Yeah, (3) seems good.
I agree. Werner _______________________________________________ lilypond-devel mailing list lilypond-devel@gnu.org https://lists.gnu.org/mailman/listinfo/lilypond-devel