>> What do you think about making skylines consider the grob
>> properties rotation and extra-offset?
>>
>> (1) keep everything as it is
>> (2) skylines should reflect both grob rotation and grob extra-offset
>> (3) skylines should reflect grob rotation only
>> (4) skylines should reflect grob extra-offset only
>>
>> Obviously, (1) is sub-optimal and (2) and (4) would make
>> extra-offset useless in many standard cases because it has been
>> designed for arbitrary shifting around and shouldn't be hampered by
>> skylines and it should be possible to make grobs overlap by using
>> extra-offset.
>>
>> But skylines taking grob rotation into account would be a good
>> idea, wouldn't it?
>
> Yeah, (3) seems good.

I agree.


    Werner

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