Hi, quite often I use custom-grob-properties to get my codings work, like here http://lsr.di.unimi.it/LSR/Item?id=1032
I'm aware there are reservations about doing this a lot. Using `details.custom-property' seems to be another way. An admittedly silly, but close to minimal example, only demonstrating the method: #(define color-me-red (lambda (grob) (if (assoc-get 'color-red (ly:grob-property grob 'details)) red))) \layout { \override NoteHead.color = #color-me-red } { \override NoteHead.details.color-red = ##t c'1 } Real examples are mostly stencil-overrides where I want to set several values, depending on the current situation. Though, I came across the problem that compiling it with -dcheck-internal-types will return: programming error: Grob `NoteHead' has no interface for property `details'. So why not add the 'details-property to the grob-interface, instead of being restricted to some grobs like beam, stem, maybe others (I didn't look at them all)? This would offer the user a wide possibility to code what he wants without the need to fiddle around with set-object-property! Thoughts? Cheers, Harm _______________________________________________ lilypond-devel mailing list lilypond-devel@gnu.org https://lists.gnu.org/mailman/listinfo/lilypond-devel