On 2013/03/27 21:50:02, janek wrote:
What was wrong with the skylines that caused this bug? Maybe this is just one instance of a more general problem.
The skylines themselves were fine, but objects above a Staff are not checked for collisions with objects below a Staff. In the example a Dynamics was serving as the staff, Dynamics has no staff-lines but does have a conceptual reference line. The tempo mark is placed above the Dynamics and the forte "f" below. Usually, above-staff things go above the reference line and below-staff things go below it, but DynamicLineSpanner had an override of its Y-offset, centering it on the reference line. So adding the overrides to make DynamicLineSpanner *not* outside the staff seems sensible. Other above- or below-staff objects still have the usual Y-offset = #side-position-interface::y-aligned-side putting them clearly on one side or the other of the reference line, so the problem would not appear for other objects ... until Mike changed side-position-interface::y-aligned-side() so that now below-staff text scripts now sit on top of the Dynamics reference line ?! https://codereview.appspot.com/7655045/ _______________________________________________ lilypond-devel mailing list lilypond-devel@gnu.org https://lists.gnu.org/mailman/listinfo/lilypond-devel