Reviewers: ,
Message:
This is a bit vague and perhaps wordy, but i found it really helpful
when David was changing EventChord.
I'm not sure if this text reflects how things work now (wrt/ David's
changes) - hopefully someone knowledgeable will confirm.
Description:
CG: a note about articulations on EventChord
Explains a bit about iterators.
Please review this at http://codereview.appspot.com/5696080/
Affected files:
M Documentation/contributor/programming-work.itexi
Index: Documentation/contributor/programming-work.itexi
diff --git a/Documentation/contributor/programming-work.itexi
b/Documentation/contributor/programming-work.itexi
index
1ff0247a731a2fd725ae08507a12fca73fa9a3cd..0897ca125211074cb7d986a1a457cc826520898f
100644
--- a/Documentation/contributor/programming-work.itexi
+++ b/Documentation/contributor/programming-work.itexi
@@ -1567,6 +1567,9 @@ Iterators are routines written in C++ that process
music expressions
and sent the music events to the appropriate engravers and/or
performers.
+See a short example discussing iterators and their duties in
+@ref{Articulations on EventChord}.
+
@node Engraver tutorial
@section Engraver tutorial
@@ -2248,6 +2251,7 @@ would become zero as items are moved to other homes.
* Spacing algorithms::
* Info from Han-Wen email::
* Music functions and GUILE debugging::
+* Articulations on EventChord::
@end menu
@node Spacing algorithms
@@ -2653,3 +2657,30 @@ The breakpoint failing may have to do with the call
sequence. See
@file{parser.yy}, run_music_function(). The function is called directly
from
C++, without going through the GUILE evaluator, so I think that is why
there is no debugger trap.
+
+@node Articulations on EventChord
+@subsection Articulations on EventChord
+
+From David Kastrup's email
+@uref{http://lists.gnu.org/archive/html/lilypond-devel/2012-02/msg00189.html}:
+
+LilyPond's typesetting does not act on music expressions and music
+events. It acts exclusively on stream events. It is the act of
+iterators to convert a music expression into a sequence of stream events
+played in time order.
+
+The EventChord iterator is pretty simple: it just takes its "elements"
+field when its time comes up, turns every member into a StreamEvent and
+plays that through the typesetting process. The parser currently
+appends all postevents belonging to a chord at the end of "elements",
+and thus they get played at the same point of time as the elements of
+the chord. Due to this design, you can add per-chord articulations or
+postevents or even assemble chords with a common stem by using parallel
+music providing additional notes/events: the typesetter does not see a
+chord structure or postevents belonging to a chord, it just sees a
+number of events occuring at the same point of time in a Voice context.
+
+So all one needs to do is let the EventChord iterator play articulations
+after elements, and then adding to articulations in EventChord is
+equivalent to adding them to elements (except in cases where the order
+of events matters).
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