I'm building a library of mine on Fedora 64-bit and running into some problems. I'm running configure as follows:
./configure --prefix=/usr --libdir=/usr/lib64 The problem is that the wrong version of libGL.so is being used at runtime. The correct version is /usr/lib64/nvidia/libGL.so.* but any application built against my library uses /usr/lib64/libGL.so.* instead. This seems to be caused by libtool adding a -rpath flag which forces the application to use the /usr/lib64 version provided by mesa even though ld.so.conf has been properly configured to use the nvidia version. I can fix the problem for other programs by manually deleting all the .la files provided by my library after I install it. However, my library also comes with a demo program which is compiled along side the library and I don't know how to make that use the correct version of libGL. Is there any way to prevent the demo program from getting build with a rpath, or are there any other ways to fix this?
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