chart2/source/view/charttypes/GL3DBarChart.cxx | 3 + chart2/source/view/inc/GL3DRenderer.hxx | 38 ++++++++++++++++--------- chart2/source/view/main/GL3DRenderer.cxx | 20 +++---------- 3 files changed, 33 insertions(+), 28 deletions(-)
New commits: commit dd03005e628c7ae42dc10d245173730f8b586630 Author: Markus Mohrhard <markus.mohrh...@collabora.co.uk> Date: Sat May 10 04:31:07 2014 +0200 we need to call OpenGL3DRenderer::init Change-Id: I9bcdc7d033835bf3cdb6f9d4770aaee284f7eaf7 diff --git a/chart2/source/view/charttypes/GL3DBarChart.cxx b/chart2/source/view/charttypes/GL3DBarChart.cxx index 5384a64..525b4fc 100644 --- a/chart2/source/view/charttypes/GL3DBarChart.cxx +++ b/chart2/source/view/charttypes/GL3DBarChart.cxx @@ -72,6 +72,7 @@ void GL3DBarChart::render() { mrWindow.getContext()->makeCurrent(); Size aSize = mrWindow.GetSizePixel(); + mpRenderer->init(); mpRenderer->SetSize(aSize); mrWindow.getContext()->setWinSize(aSize); for(boost::ptr_vector<opengl3D::Renderable3DObject>::iterator itr = maShapes.begin(), commit 8e75a19df2e18c6ecdccac7049669af0a54fa3e7 Author: Markus Mohrhard <markus.mohrh...@collabora.co.uk> Date: Sat May 10 04:30:46 2014 +0200 change the color of the bars as the ackground is blue as well Change-Id: Ib16ef3548368e5b07dd9411a4515d5e6abe3acaf diff --git a/chart2/source/view/charttypes/GL3DBarChart.cxx b/chart2/source/view/charttypes/GL3DBarChart.cxx index 02264e4..5384a64 100644 --- a/chart2/source/view/charttypes/GL3DBarChart.cxx +++ b/chart2/source/view/charttypes/GL3DBarChart.cxx @@ -55,7 +55,7 @@ void GL3DBarChart::create3DShapes() float nXPos = nIndex * (nBarSizeX + nBarDistanceX); float nYPos = nSeriesIndex * (nBarSizeY + nBarDistanceY); - sal_Int32 nColor = COL_BLUE; + sal_Int32 nColor = COL_RED; glm::mat4 aBarPosition; aBarPosition = glm::scale(aBarPosition, nBarSizeX, nBarSizeY, nVal); commit 9042317d327afce5ca3ed3fd92347861b27057b9 Author: Markus Mohrhard <markus.mohrh...@collabora.co.uk> Date: Sat May 10 04:29:20 2014 +0200 remove more unnecessary typedefs Change-Id: I62968f11220da31febdbdff2d057607696ea6271 diff --git a/chart2/source/view/inc/GL3DRenderer.hxx b/chart2/source/view/inc/GL3DRenderer.hxx index c49370a..8c57412 100644 --- a/chart2/source/view/inc/GL3DRenderer.hxx +++ b/chart2/source/view/inc/GL3DRenderer.hxx @@ -42,7 +42,7 @@ typedef std::vector <glm::vec3> Vertices3D; typedef std::vector <glm::vec2> UVs3D; typedef std::vector <glm::vec3> Normals3D; -typedef struct MaterialParameters +struct MaterialParameters { glm::vec4 ambient; glm::vec4 diffuse; @@ -53,9 +53,9 @@ typedef struct MaterialParameters float shininess; float pad; float pad1; -}Material; +}; -typedef struct LightSource +struct LightSource { glm::vec4 lightColor; glm::vec4 positionWorldspace; @@ -63,16 +63,16 @@ typedef struct LightSource float pad1; float pad2; float pad3; -}LightSource; +}; -typedef struct GlobalLights +struct GlobalLights { int lightNum; glm::vec4 ambient; LightSource light[MAX_LIGHT_NUM]; -}Lights; +}; -typedef struct Polygon3DInfo +struct Polygon3DInfo { bool lineOnly; float lineWidth; @@ -85,10 +85,10 @@ typedef struct Polygon3DInfo std::list <Vertices3D *> verticesList; std::list <UVs3D *> uvsList; std::list <Normals3D *> normalsList; - Material material; -}Polygon3DInfo; + MaterialParameters material; +}; -typedef struct Extrude3DInfo +struct Extrude3DInfo { int pickingFlg; bool rounded; @@ -104,11 +104,11 @@ typedef struct Extrude3DInfo float yTransform; float zTransform; glm::mat4 rotation; - Material material; + MaterialParameters material; int startIndex[5]; int size[5]; int reverse; -}Extrude3DInfo; +}; struct CameraInfo @@ -268,7 +268,7 @@ private: float m_fZmax; - Lights m_LightsInfo; + GlobalLights m_LightsInfo; CameraInfo m_CameraInfo; diff --git a/chart2/source/view/main/GL3DRenderer.cxx b/chart2/source/view/main/GL3DRenderer.cxx index b3a9c53..f9f5e10 100644 --- a/chart2/source/view/main/GL3DRenderer.cxx +++ b/chart2/source/view/main/GL3DRenderer.cxx @@ -742,7 +742,7 @@ void OpenGL3DRenderer::RenderPolygon3D(Polygon3DInfo &polygon) //update ubo Update3DUniformBlock(); glBindBuffer(GL_UNIFORM_BUFFER, m_3DUBOBuffer); - glBufferSubData(GL_UNIFORM_BUFFER, m_3DActualSizeLight, sizeof(Material), &polygon.material); + glBufferSubData(GL_UNIFORM_BUFFER, m_3DActualSizeLight, sizeof(MaterialParameters), &polygon.material); CHECK_GL_ERROR(); glBindBuffer(GL_UNIFORM_BUFFER, 0); glUseProgram(m_3DProID); @@ -1269,7 +1269,7 @@ void OpenGL3DRenderer::RenderExtrude3DObject() extrude3DInfo.yTransform *= m_fHeightWeight; extrude3DInfo.yScale *= m_fHeightWeight; glBindBuffer(GL_UNIFORM_BUFFER, m_3DUBOBuffer); - glBufferSubData(GL_UNIFORM_BUFFER, m_3DActualSizeLight, sizeof(Material), &extrude3DInfo.material); + glBufferSubData(GL_UNIFORM_BUFFER, m_3DActualSizeLight, sizeof(MaterialParameters), &extrude3DInfo.material); CHECK_GL_ERROR(); glBindBuffer(GL_UNIFORM_BUFFER, 0); extrude3DInfo.reverse = 0; commit d64c1431c8d85b7e7169ab5e968a301c5f24d079 Author: Markus Mohrhard <markus.mohrh...@collabora.co.uk> Date: Fri May 9 05:34:34 2014 +0200 initialize variables in initializer list Change-Id: I1526d40c28a33cd29074adcc8c8d182f92996914 diff --git a/chart2/source/view/inc/GL3DRenderer.hxx b/chart2/source/view/inc/GL3DRenderer.hxx index 6c00422..c49370a 100644 --- a/chart2/source/view/inc/GL3DRenderer.hxx +++ b/chart2/source/view/inc/GL3DRenderer.hxx @@ -117,6 +117,10 @@ struct CameraInfo glm::vec3 cameraPos; glm::vec3 cameraOrg; glm::vec3 cameraUp; + + CameraInfo(): + useDefault(true), + cameraUp(glm::vec3(0, 1, 0)) {} }; struct CoordinateAxisInfo @@ -161,6 +165,14 @@ struct SceneBox float minYCoord; float maxZCoord; float minZCoord; + + SceneBox(): + maxXCoord(-1*FLT_MAX), + minXCoord(FLT_MAX), + maxYCoord(-1*FLT_MAX), + minYCoord(FLT_MAX), + maxZCoord(-1*FLT_MAX), + minZCoord(FLT_MAX) {} }; diff --git a/chart2/source/view/main/GL3DRenderer.cxx b/chart2/source/view/main/GL3DRenderer.cxx index 277b78b..b3a9c53 100644 --- a/chart2/source/view/main/GL3DRenderer.cxx +++ b/chart2/source/view/main/GL3DRenderer.cxx @@ -66,12 +66,16 @@ GLfloat texCoords[] = { OpenGL3DRenderer::OpenGL3DRenderer(): m_TranslationMatrix(glm::translate(m_Model, glm::vec3(0.0f, 0.0f, 0.0f))) + , m_bCameraUpdated(false) , m_TextProID(0) , m_TextMatrixID(0) , m_TextVertexID(0) , m_TextTexCoordID(0) , m_TextTexCoordBuf(0) , m_TextTexID(0) + , m_uiSelectFrameCounter(0) + , m_fViewAngle(30.0f) + , m_fHeightWeight(1.0f) { m_Polygon3DInfo.lineOnly = false; m_Polygon3DInfo.twoSidesLighting = false; @@ -84,19 +88,7 @@ OpenGL3DRenderer::OpenGL3DRenderer(): m_Extrude3DInfo.twoSidesLighting = false; m_Extrude3DInfo.lineWidth = 0.001f; - m_bCameraUpdated = false; GetFreq(); - m_fViewAngle = 30.0f; - m_SenceBox.maxXCoord = -1.0 * FLT_MAX; - m_SenceBox.minXCoord = FLT_MAX; - m_SenceBox.maxYCoord = -1.0 * FLT_MAX; - m_SenceBox.minYCoord = FLT_MAX; - m_SenceBox.maxZCoord = -1.0 * FLT_MAX; - m_SenceBox.minZCoord = FLT_MAX; - m_uiSelectFrameCounter = 0; - m_fHeightWeight = 1.0f; - m_CameraInfo.useDefault = true; - m_CameraInfo.cameraUp = glm::vec3(0, 1, 0); m_RoundBarMesh.iMeshSizes = 0; } _______________________________________________ Libreoffice-commits mailing list libreoffice-comm...@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/libreoffice-commits