chart2/source/view/main/OpenGLRender.cxx |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

New commits:
commit 1cab031bec4a7a663ce5ad653c1cbd0c6c410adc
Author: Michael Meeks <michael.me...@collabora.com>
Date:   Tue Dec 31 15:34:20 2013 +0000

    valgrind: fix FMR / crasher.
    
    Change-Id: Id9f584733887f952f66858da937b5f679a701d22

diff --git a/chart2/source/view/main/OpenGLRender.cxx 
b/chart2/source/view/main/OpenGLRender.cxx
index 8def8cb..f048d37 100644
--- a/chart2/source/view/main/OpenGLRender.cxx
+++ b/chart2/source/view/main/OpenGLRender.cxx
@@ -673,8 +673,8 @@ int OpenGLRender::RenderLine2FBO(int wholeFlag)
         glDrawArrays(GL_LINE_STRIP, 0, pointList.bufLen / sizeof(float) / 2); 
// 12*3 indices starting at 0 -> 12 triangles
         glDisableVertexAttribArray(m_Line2DWholeVertexID);
         glUseProgram(0);
-        m_Line2DShapePointList.pop_front();
         free(pointList.pointBuf);
+        m_Line2DShapePointList.pop_front();
     }
     m_iPointNum = 0;
     GLenum status;
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