So I have a graphic::XGraphic and I want to draw it onto a
rendering::XCanvas. How do I do that?

I mean, XCanvas has a drawBitmap which takes a rendering::XBitmap but
it's not clear to me how to get from graphic::XGraphic to
rendering::XBitmap or if that's even the right approach.

Alternatively, if I have a
drawinglayer::primitive2d::Primitive2DSequence can I relatively easily
draw that on a cppcanvas::CanvasSharedPtr ?

C.

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