On Wed, Aug 07, 2013 at 10:58:32AM +0300, Adam Fyne <adam.f...@cloudon.com> wrote: > I have asked our developer that made the fix to explain why he did it, and > he sent me the attached explanation.
Just a suggestion: it's great if developers doing the real work have their name attached to patches, instead of you being a proxy. One benefit of that is if you cause a regression, we won't blame you, but the one who in fact introduced it. ;-) > I would be happy to convey him any rejects you have about what he said. So, it seems that the way the mirrored x/y property can be read via CustomShapeGeomery (as done in the testcase part of the patch) should work for writing as well: you found that it's not working, but that's a bug. It would be excellent if that could be fixed, and then that API would be used from the VML import filter. In the end that would result in a consistent API which we all want in the long run. Does that make sense? Thanks, Miklos
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