Thanks Caolán I added these lines in the wiki under Q&A, if you don't mind
Regards Olivier 2012/10/8 Caolán McNamara <caol...@redhat.com> > On Mon, 2012-10-08 at 07:52 -0300, Olivier Hallot wrote: > > Hi Caolán > > > > What is the recomendation to convert to a .ui file? That is, for all the > > existing scr/hrc pairs, is there a tool to convert them to .ui? > > There's no tool. A tool might be helpful but I've put that on the long > finger for now. So it's currently > a) fire up glade and draw something similar to the existing dialog and > cut and paste in the strings from the .src. > b) Follow the basic guidelines from > https://wiki.documentfoundation.org/Development/WidgetLayout e.g. ok > buttons are called "ok" cancel "cancel" and so on > c) remove from the code any declarations of widgets which only appear in > the .hxx and once in the .cxx in the member init list (because we don't > need to explicitly declare them anymore if that's all they were there > for) > d) search and replace aWidget. to m_pWidget-> > e) convert aWidget(this, SOMERESID) in the ctor member init list to > get(m_pWidget, SOMEUIID) in the ctor where SOMEUIID is a human-helpful > name which you fill into the .ui e.g. > > in .hxx > PushButton m_aFOO > in .cxx > SomeDialog::SomeDialog() : > ... > m_aFOO(this, SwRes(DIALOG_OK_BTN) > ... > { > m_aFOO.SetClickFoo(something) > } > > to > > in .hxx > PushButton* m_pFOO > in .cxx > SomeDialog::SomeDialog() : > { > get(m_pFOO, "foo); > m_pFOO->SetClickFoo(something) > } > > If you'd like to get a conversion a shot, then you could just start with > demoing up converting a dialog in glade first and not worry about the > code yet and I can convert the code over to use the new .ui > > C. > > -- Olivier Hallot Founder and Steering Commitee Member The Document Foundation
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