drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx | 121 +++++++++++++ drawinglayer/source/processor2d/vclmetafileprocessor2d.hxx | 3 2 files changed, 124 insertions(+)
New commits: commit 3f9309cb1cbb7adb050178e0ac9875ad0bd6516d Author: Armin Le Grand (Collabora) <armin.le.gr...@me.com> AuthorDate: Thu Jun 19 17:23:10 2025 +0200 Commit: Andras Timar <andras.ti...@collabora.com> CommitDate: Mon Jul 21 16:50:16 2025 +0200 tdf#166709 better to use TransparencePrimitive2D for metafile See comments in code & task. Change-Id: I6c34a86ab713130b427fd5efad83b7028a32bc19 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/186721 Tested-by: Jenkins Reviewed-by: Armin Le Grand <armin.le.gr...@me.com> diff --git a/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx b/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx index 8a35c34b4e0d..127f6819492b 100644 --- a/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx +++ b/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx @@ -1045,9 +1045,31 @@ void VclMetafileProcessor2D::processFillGraphicPrimitive2D( rAttribute.getOffsetY()))) }, rFillGraphicPrimitive2D.getTransparency())); - // process UnifiedTransparencePrimitive2D primitive directly - processUnifiedTransparencePrimitive2D( - static_cast<const primitive2d::UnifiedTransparencePrimitive2D&>(*aPrimitive)); + // tdf#166709 see comments 21-23, we have two possibilities here: + // (a) use UnifiedTransparencePrimitive2D: test PDF is 47.5kb + // (b) use TransparencePrimitive2D: test PDF is 30.8 kb + // differences are described in the task. Due to (b) being smaller + // and is better re-loadable I opt for that. To be able to change + // this easily I let both versions stand here + static bool bTransparencePrimitive2DUse(true); + + if (bTransparencePrimitive2DUse) + { + // process recursively. Since this first gets the decomposition + // (else a primitive processor would loop recursively) this will + // use TransparencePrimitive2D, created by + // UnifiedTransparencePrimitive2D::get2DDecomposition. This could + // also be done here, but that decompose already has needed stuff + // and we keep it in one place + process(*aPrimitive); + } + else + { + // process UnifiedTransparencePrimitive2D primitive directly + processUnifiedTransparencePrimitive2D( + static_cast<const primitive2d::UnifiedTransparencePrimitive2D&>( + *aPrimitive)); + } // we are done, return return; commit f19276f071c93c83c34f231c09ab91356b966c7d Author: Armin Le Grand (Collabora) <armin.le.gr...@me.com> AuthorDate: Tue Jun 17 17:59:02 2025 +0200 Commit: Andras Timar <andras.ti...@collabora.com> CommitDate: Mon Jul 21 16:50:16 2025 +0200 tdf#166709 special handling of transparency for metafile/PDF For handling transparency for tiled bitmaps correctly in metafiles the newly added linear transparency is too much and leading to many single transprent bitmnaps. This is not wrong but too much data and bloating the metafile/PDF. For details and extensive explanations see text in commit. Change-Id: I255db614e0c9eb8cd5130abbdaef4eda1c398684 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/186630 Tested-by: Jenkins Reviewed-by: Armin Le Grand <armin.le.gr...@me.com> (cherry picked from commit 846b18650c54e60a0e30b99c8980e39ee56c589f) diff --git a/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx b/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx index de51c5ba6d61..8a35c34b4e0d 100644 --- a/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx +++ b/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx @@ -64,6 +64,7 @@ #include <drawinglayer/primitive2d/epsprimitive2d.hxx> #include <drawinglayer/primitive2d/structuretagprimitive2d.hxx> #include <drawinglayer/primitive2d/objectinfoprimitive2d.hxx> // for Title/Description metadata +#include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx> #include <drawinglayer/converters.hxx> #include <basegfx/matrix/b2dhommatrixtools.hxx> #include <tools/vcompat.hxx> @@ -899,6 +900,12 @@ void VclMetafileProcessor2D::processBasePrimitive2D(const primitive2d::BasePrimi static_cast<const primitive2d::ObjectInfoPrimitive2D&>(rCandidate)); break; } + case PRIMITIVE2D_ID_FILLGRAPHICPRIMITIVE2D: + { + processFillGraphicPrimitive2D( + static_cast<const primitive2d::FillGraphicPrimitive2D&>(rCandidate)); + break; + } case PRIMITIVE2D_ID_TEXTHIERARCHYEMPHASISMARKPRIMITIVE2D: { // EmphasisMarks are traditionally not added to Metafiles, see @@ -960,6 +967,98 @@ void VclMetafileProcessor2D::processObjectInfoPrimitive2D( } } +void VclMetafileProcessor2D::processFillGraphicPrimitive2D( + primitive2d::FillGraphicPrimitive2D const& rFillGraphicPrimitive2D) +{ + // tdf#166709 check if we have to make an exception handling this + // FillGraphicPrimitive2D. If it + // - has transparency + // - is tiled + // - is a Bitmap + // - is not animated + // - is no embedded SVG + // we have to, see below + if (!basegfx::fTools::equalZero(rFillGraphicPrimitive2D.getTransparency(), 0.0)) + { + // we have transparency + const attribute::FillGraphicAttribute& rAttribute(rFillGraphicPrimitive2D.getFillGraphic()); + + if (rAttribute.getTiling()) + { + // we have tiling + const Graphic& rGraphic(rAttribute.getGraphic()); + + if (GraphicType::Bitmap == rGraphic.GetType() && !rGraphic.IsAnimated() + && !rGraphic.getVectorGraphicData()) + { + // tdf#166709 it is a Bitmap, not animated & not + // embedded SVG. + + // conditions are met. Unfortunately for metafile + // and for PDF export we *need* all tiles which are + // potentially created by the decomposition of the + // FillGraphicPrimitive2D to be embedded to a single + // UnifiedTransparencePrimitive2D that holds that + // transparency - as it was before adding more + // possibilities for direct unified transparency. + + // Despite the decomposition being correct and creating + // now BitmapAlphaPrimitive2D with every one holding the + // correct alpha, the 'old' way with encapsulating to + // a UnifiedTransparencePrimitive2D is needed here + // to create a single bitmap representation that then + // gets used. When not doing this a potentially high + // number of BitmapAlphaPrimitive2D will be exported, + // which is not an error but needs too much ressources, + // prevents loading of the created PDF for some viewers + // and bloats the PDF file. + + // NOTE: I thought if only doing this for the PDF export + // case would make sense, but all exports still based + // on metafile potentially have this problem, so better + // do it in general at metafile creation already. + + // NOTE: This shows how urgent it would be to create a + // PDF export using a PrimitiveRenderer instead of + // Metafile - that could do the right thing and use + // a representation in the PDF that is capable of + // tiling. No chance to do that with the existing + // metafile stuff we have. + + // NOTE: The creation of the possible MetafileAction + // for this is done here locally in method + // processUnifiedTransparencePrimitive2D. Use that + // directly if necessary. + + // So: create a FillGraphicPrimitive2D without transparency + // embedded to a UnifiedTransparencePrimitive2D representing + // the transparency and process it directly + rtl::Reference<primitive2d::BasePrimitive2D> aPrimitive( + new primitive2d::UnifiedTransparencePrimitive2D( + primitive2d::Primitive2DContainer{ + rtl::Reference<primitive2d::FillGraphicPrimitive2D>( + new primitive2d::FillGraphicPrimitive2D( + rFillGraphicPrimitive2D.getTransformation(), + attribute::FillGraphicAttribute( + rGraphic, rAttribute.getGraphicRange(), + rAttribute.getTiling(), rAttribute.getOffsetX(), + rAttribute.getOffsetY()))) }, + rFillGraphicPrimitive2D.getTransparency())); + + // process UnifiedTransparencePrimitive2D primitive directly + processUnifiedTransparencePrimitive2D( + static_cast<const primitive2d::UnifiedTransparencePrimitive2D&>(*aPrimitive)); + + // we are done, return + return; + } + } + } + + // all other cases: process recursively with original primitive + process(rFillGraphicPrimitive2D); +} + void VclMetafileProcessor2D::processGraphicPrimitive2D( const primitive2d::GraphicPrimitive2D& rGraphicPrimitive) { diff --git a/drawinglayer/source/processor2d/vclmetafileprocessor2d.hxx b/drawinglayer/source/processor2d/vclmetafileprocessor2d.hxx index e85df18f9e20..46d1cb2f1edf 100644 --- a/drawinglayer/source/processor2d/vclmetafileprocessor2d.hxx +++ b/drawinglayer/source/processor2d/vclmetafileprocessor2d.hxx @@ -65,6 +65,7 @@ class MaskPrimitive2D; class UnifiedTransparencePrimitive2D; class TransparencePrimitive2D; class ObjectInfoPrimitive2D; +class FillGraphicPrimitive2D; class StructureTagPrimitive2D; } @@ -146,6 +147,8 @@ private: const primitive2d::TransparencePrimitive2D& rTransparenceCandidate); void processObjectInfoPrimitive2D(const primitive2d::ObjectInfoPrimitive2D& rObjectInfoPrimitive2D); + void processFillGraphicPrimitive2D( + primitive2d::FillGraphicPrimitive2D const& rFillGraphicPrimitive2D); void processStructureTagPrimitive2D( const primitive2d::StructureTagPrimitive2D& rStructureTagCandidate);