svx/source/engine3d/scene3d.cxx | 5 ----- 1 file changed, 5 deletions(-)
New commits: commit e5f565b51a9f03df1ec5968f8b1a7787f00c82c3 Author: Noel Grandin <noel.gran...@collabora.co.uk> AuthorDate: Tue Feb 4 09:30:06 2025 +0200 Commit: Noel Grandin <noel.gran...@collabora.co.uk> CommitDate: Tue Feb 4 10:31:19 2025 +0100 no need to mess with x87 this is tryly ancient cruft Change-Id: I285d81375644bba061586a9f601fe7db54f08af3 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/181084 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.gran...@collabora.co.uk> diff --git a/svx/source/engine3d/scene3d.cxx b/svx/source/engine3d/scene3d.cxx index ee9cad6365a8..b3036d8e18c9 100644 --- a/svx/source/engine3d/scene3d.cxx +++ b/svx/source/engine3d/scene3d.cxx @@ -208,11 +208,6 @@ E3dScene::E3dScene(SdrModel& rSdrModel, E3dScene const & rSource) void E3dScene::SetDefaultAttributes() { - // For WIN95/NT turn off the FP-Exceptions -#if defined(_WIN32) - _control87( _MCW_EM, _MCW_EM ); -#endif - // Set defaults m_aCamera.SetViewWindow(-2, -2, 4, 4); m_aCameraSet.SetDeviceRectangle(-2, 2, -2, 2);