drawinglayer/source/processor2d/processor2dtools.cxx |    4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

New commits:
commit ddf05a8856c33fb7d333e4bf81f36d74f849540b
Author:     Andrea Gelmini <andrea.gelm...@gelma.net>
AuthorDate: Fri Sep 27 19:04:02 2024 +0200
Commit:     Julien Nabet <serval2...@yahoo.fr>
CommitDate: Fri Sep 27 23:28:16 2024 +0200

    Fix typos
    
    Change-Id: Ie35705bf4559f977c7a7b67edb6b05b6cd564249
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/174062
    Tested-by: Jenkins
    Reviewed-by: Julien Nabet <serval2...@yahoo.fr>

diff --git a/drawinglayer/source/processor2d/processor2dtools.cxx 
b/drawinglayer/source/processor2d/processor2dtools.cxx
index 7930e496664f..9aee0df04672 100644
--- a/drawinglayer/source/processor2d/processor2dtools.cxx
+++ b/drawinglayer/source/processor2d/processor2dtools.cxx
@@ -74,8 +74,8 @@ std::unique_ptr<BaseProcessor2D> 
createPixelProcessor2DFromOutputDevice(
         // create CairoPixelProcessor2D, make use of the possibility to
         // add an initial clip relative to the real pixel dimensions of
         // the target surface. This is e.g. needed here due to the
-        // existance of 'virtual' target surfaces that internally use an
-        // offset and limitied pixel size, mainly used for UI elements.
+        // existence of 'virtual' target surfaces that internally use an
+        // offset and limited pixel size, mainly used for UI elements.
         // let the CairoPixelProcessor2D do this, it has internal,
         // system-specific possibilities to do that in an elegant and
         // efficient way (using cairo_surface_create_for_rectangle).

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