drawinglayer/source/processor2d/processor2dtools.cxx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
New commits: commit ddf05a8856c33fb7d333e4bf81f36d74f849540b Author: Andrea Gelmini <andrea.gelm...@gelma.net> AuthorDate: Fri Sep 27 19:04:02 2024 +0200 Commit: Julien Nabet <serval2...@yahoo.fr> CommitDate: Fri Sep 27 23:28:16 2024 +0200 Fix typos Change-Id: Ie35705bf4559f977c7a7b67edb6b05b6cd564249 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/174062 Tested-by: Jenkins Reviewed-by: Julien Nabet <serval2...@yahoo.fr> diff --git a/drawinglayer/source/processor2d/processor2dtools.cxx b/drawinglayer/source/processor2d/processor2dtools.cxx index 7930e496664f..9aee0df04672 100644 --- a/drawinglayer/source/processor2d/processor2dtools.cxx +++ b/drawinglayer/source/processor2d/processor2dtools.cxx @@ -74,8 +74,8 @@ std::unique_ptr<BaseProcessor2D> createPixelProcessor2DFromOutputDevice( // create CairoPixelProcessor2D, make use of the possibility to // add an initial clip relative to the real pixel dimensions of // the target surface. This is e.g. needed here due to the - // existance of 'virtual' target surfaces that internally use an - // offset and limitied pixel size, mainly used for UI elements. + // existence of 'virtual' target surfaces that internally use an + // offset and limited pixel size, mainly used for UI elements. // let the CairoPixelProcessor2D do this, it has internal, // system-specific possibilities to do that in an elegant and // efficient way (using cairo_surface_create_for_rectangle).