include/drawinglayer/primitive2d/PolyPolygonRGBAPrimitive2D.hxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
New commits: commit 0e195e073423ad5346bee331664652afa917e68a Author: Andrea Gelmini <andrea.gelm...@gelma.net> AuthorDate: Sat Jul 20 18:09:22 2024 +0200 Commit: Andrea Gelmini <andrea.gelm...@gelma.net> CommitDate: Sat Jul 20 23:53:11 2024 +0200 Fix typo Change-Id: Icfce04f91f76119f970073bbcdbe65770f0e31c3 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/170798 Reviewed-by: Andrea Gelmini <andrea.gelm...@gelma.net> Tested-by: Jenkins diff --git a/include/drawinglayer/primitive2d/PolyPolygonRGBAPrimitive2D.hxx b/include/drawinglayer/primitive2d/PolyPolygonRGBAPrimitive2D.hxx index 14a3a8199c2f..74ac76e4e3d1 100644 --- a/include/drawinglayer/primitive2d/PolyPolygonRGBAPrimitive2D.hxx +++ b/include/drawinglayer/primitive2d/PolyPolygonRGBAPrimitive2D.hxx @@ -39,7 +39,7 @@ namespace drawinglayer::primitive2d needed, so no changes have to be done to any primitive processor. OTOH e.g. SDPR implementations *may* use this directly if they - are capable to draw a filled PolyPoylgon with transparency + are capable to draw a filled PolyPolygon with transparency directly (e.g. CairoPixelProcessor2D) */ class DRAWINGLAYER_DLLPUBLIC PolyPolygonRGBAPrimitive2D final