include/drawinglayer/primitive2d/PolyPolygonRGBAPrimitive2D.hxx |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

New commits:
commit 0e195e073423ad5346bee331664652afa917e68a
Author:     Andrea Gelmini <andrea.gelm...@gelma.net>
AuthorDate: Sat Jul 20 18:09:22 2024 +0200
Commit:     Andrea Gelmini <andrea.gelm...@gelma.net>
CommitDate: Sat Jul 20 23:53:11 2024 +0200

    Fix typo
    
    Change-Id: Icfce04f91f76119f970073bbcdbe65770f0e31c3
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/170798
    Reviewed-by: Andrea Gelmini <andrea.gelm...@gelma.net>
    Tested-by: Jenkins

diff --git a/include/drawinglayer/primitive2d/PolyPolygonRGBAPrimitive2D.hxx 
b/include/drawinglayer/primitive2d/PolyPolygonRGBAPrimitive2D.hxx
index 14a3a8199c2f..74ac76e4e3d1 100644
--- a/include/drawinglayer/primitive2d/PolyPolygonRGBAPrimitive2D.hxx
+++ b/include/drawinglayer/primitive2d/PolyPolygonRGBAPrimitive2D.hxx
@@ -39,7 +39,7 @@ namespace drawinglayer::primitive2d
     needed, so no changes have to be done to any primitive processor.
 
     OTOH e.g. SDPR implementations *may* use this directly if they
-    are capable to draw a filled PolyPoylgon with transparency
+    are capable to draw a filled PolyPolygon with transparency
     directly (e.g. CairoPixelProcessor2D)
  */
 class DRAWINGLAYER_DLLPUBLIC PolyPolygonRGBAPrimitive2D final

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