vcl/source/bitmap/BitmapEx.cxx |   11 +++++++----
 1 file changed, 7 insertions(+), 4 deletions(-)

New commits:
commit 5425103fb5a09c7e5e56d077260523438c593e21
Author:     Patrick Luby <guibmac...@gmail.com>
AuthorDate: Sun Apr 28 14:35:42 2024 -0400
Commit:     Patrick Luby <guibomac...@gmail.com>
CommitDate: Sun Apr 28 23:05:49 2024 +0200

    tdf#160831 only set outside color to black for alpha masks
    
    The outside color still needs to be white for the content
    so only apply the fix for tdf#157795 to the alpha mask.
    
    Change-Id: I7486b2c9062ca96bf127f2bce6b1bd5e65d00ff6
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/166806
    Reviewed-by: Noel Grandin <noel.gran...@collabora.co.uk>
    Reviewed-by: Patrick Luby <guibomac...@gmail.com>
    Tested-by: Jenkins

diff --git a/vcl/source/bitmap/BitmapEx.cxx b/vcl/source/bitmap/BitmapEx.cxx
index dfad8876b315..0d1216bb7095 100644
--- a/vcl/source/bitmap/BitmapEx.cxx
+++ b/vcl/source/bitmap/BitmapEx.cxx
@@ -639,7 +639,7 @@ namespace
         const Bitmap& rSource,
         const Size& rDestinationSize,
         const basegfx::B2DHomMatrix& rTransform,
-        bool bSmooth)
+        bool bSmooth, bool bAlphaMask)
     {
         Bitmap aDestination(rDestinationSize, vcl::PixelFormat::N24_BPP);
         BitmapScopedWriteAccess xWrite(aDestination);
@@ -655,7 +655,10 @@ namespace
                 // tdf#157795 set color to black outside of bitmap bounds
                 // Due to commit 81994cb2b8b32453a92bcb011830fcb884f22ff3,
                 // transparent areas are now black instead of white.
-                const BitmapColor aOutside(0x0, 0x0, 0x0);
+                // tdf#160831 only set outside color to black for alpha masks
+                // The outside color still needs to be white for the content
+                // so only apply the fix for tdf#157795 to the alpha mask.
+                const BitmapColor aOutside = bAlphaMask ? BitmapColor(0x0, 
0x0, 0x0) : BitmapColor(0xff, 0xff, 0xff);
 
                 for(tools::Long y(0); y < aDestinationSizePixel.getHeight(); 
y++)
                 {
@@ -741,12 +744,12 @@ BitmapEx BitmapEx::TransformBitmapEx(
     // force destination to 24 bit, we want to smooth output
     const Size aDestinationSize(basegfx::fround<tools::Long>(fWidth), 
basegfx::fround<tools::Long>(fHeight));
     bool bSmooth = implTransformNeedsSmooth(rTransformation);
-    const Bitmap aDestination(impTransformBitmap(GetBitmap(), 
aDestinationSize, rTransformation, bSmooth));
+    const Bitmap aDestination(impTransformBitmap(GetBitmap(), 
aDestinationSize, rTransformation, bSmooth, false));
 
     // create mask
     if(IsAlpha())
     {
-        const Bitmap aAlpha(impTransformBitmap(GetAlphaMask().GetBitmap(), 
aDestinationSize, rTransformation, bSmooth));
+        const Bitmap aAlpha(impTransformBitmap(GetAlphaMask().GetBitmap(), 
aDestinationSize, rTransformation, bSmooth, true));
         return BitmapEx(aDestination, AlphaMask(aAlpha));
     }
 

Reply via email to