sc/source/ui/view/output2.cxx | 1 + 1 file changed, 1 insertion(+) New commits: commit 5da82a87517819c4d3c3a87c09934ecdc51fc855 Author: Noel Grandin <noel.gran...@collabora.co.uk> AuthorDate: Fri Oct 13 08:18:46 2023 +0200 Commit: Caolán McNamara <caolan.mcnam...@collabora.com> CommitDate: Fri Oct 13 13:30:22 2023 +0200
cool#6893 disable undo for editengine when rendering cell text We don't need undo functionality when performing pure cell text rendering, shaves some CPU time off Change-Id: Icfc688122af7e77c874dd984555b2b0951e9e134 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/157882 Reviewed-by: Michael Meeks <michael.me...@collabora.com> Tested-by: Jenkins CollaboraOffice <jenkinscollaboraoff...@gmail.com> Reviewed-by: Caolán McNamara <caolan.mcnam...@collabora.com> diff --git a/sc/source/ui/view/output2.cxx b/sc/source/ui/view/output2.cxx index 8543f2f517c7..3887f19b3d5c 100644 --- a/sc/source/ui/view/output2.cxx +++ b/sc/source/ui/view/output2.cxx @@ -2168,6 +2168,7 @@ std::unique_ptr<ScFieldEditEngine> ScOutputData::CreateOutputEditEngine() { std::unique_ptr<ScFieldEditEngine> pEngine(new ScFieldEditEngine(mpDoc, mpDoc->GetEnginePool())); pEngine->SetUpdateLayout( false ); + pEngine->EnableUndo( false ); // dont need undo for painting purposes // a RefDevice always has to be set, otherwise EditEngine would create a VirtualDevice pEngine->SetRefDevice( pFmtDevice ); EEControlBits nCtrl = pEngine->GetControlWord();