drawinglayer/source/primitive2d/softedgeprimitive2d.cxx | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-)
New commits: commit 798de29936b9a0c618bd31629936a4c836429e90 Author: Patrick Luby <plub...@neooffice.org> AuthorDate: Tue Sep 12 10:51:22 2023 -0400 Commit: Patrick Luby <plub...@neooffice.org> CommitDate: Tue Sep 12 20:51:48 2023 +0200 tdf#157086 invert the blur mask instead of the alpha mask An invert is needed to fix tdf#156808 but inverting the alpha mask causes tdf#157086 so invert the blur mask instead. Change-Id: Id695d04f008932caadb0fc2b477b0a4b152fa66c Reviewed-on: https://gerrit.libreoffice.org/c/core/+/156854 Tested-by: Jenkins Reviewed-by: Patrick Luby <plub...@neooffice.org> diff --git a/drawinglayer/source/primitive2d/softedgeprimitive2d.cxx b/drawinglayer/source/primitive2d/softedgeprimitive2d.cxx index 1da2f688d739..89e1fd545fcb 100644 --- a/drawinglayer/source/primitive2d/softedgeprimitive2d.cxx +++ b/drawinglayer/source/primitive2d/softedgeprimitive2d.cxx @@ -199,10 +199,13 @@ void SoftEdgePrimitive2D::create2DDecomposition( AlphaMask aMask(aBitmapEx.GetAlphaMask()); if (aMask.IsEmpty()) // There is no mask, fully opaque break; - const AlphaMask blurMask(drawinglayer::primitive2d::ProcessAndBlurAlphaMask( + AlphaMask blurMask(drawinglayer::primitive2d::ProcessAndBlurAlphaMask( aMask, -fDiscreteSoftRadius * fScale, fDiscreteSoftRadius * fScale, 0)); + // tdf#157086 invert the blur mask instead of the alpha mask + // An invert is needed to fix tdf#156808 but inverting the alpha mask + // causes tdf#157086 so invert the blur mask instead. + blurMask.Invert(); aMask.BlendWith(blurMask); - aMask.Invert(); // The end result is the original bitmap with blurred 8-bit alpha mask BitmapEx result(aBitmapEx.GetBitmap(), aMask);