include/svx/svdglue.hxx       |   72 +++++++++++++++++++++---------------------
 svx/source/svdraw/svdglue.cxx |   70 ++++++++++++++++++++--------------------
 2 files changed, 71 insertions(+), 71 deletions(-)

New commits:
commit 9e53afb9cad0e6ed66904ac38b61d1450e12f01d
Author:     Miklos Vajna <vmik...@collabora.com>
AuthorDate: Wed Aug 30 08:29:58 2023 +0200
Commit:     Miklos Vajna <vmik...@collabora.com>
CommitDate: Wed Aug 30 09:16:48 2023 +0200

    svx: prefix members of SdrGluePoint
    
    See tdf#94879 for motivation.
    
    Change-Id: I1f1abdf5c522306a5d897250afdb99221e5609f0
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/156274
    Reviewed-by: Miklos Vajna <vmik...@collabora.com>
    Tested-by: Jenkins

diff --git a/include/svx/svdglue.hxx b/include/svx/svdglue.hxx
index 3c70ebeac3c4..acdebd0bf4ea 100644
--- a/include/svx/svdglue.hxx
+++ b/include/svx/svdglue.hxx
@@ -68,62 +68,62 @@ class SVXCORE_DLLPUBLIC SdrGluePoint {
     // Reference Point is SdrObject::GetSnapRect().Center()
     // bNoPercent=false: position is -5000..5000 (1/100)% or 0..10000 
(depending on align)
     // bNoPercent=true : position is in log unit, relative to the reference 
point
-    Point    aPos;
-    SdrEscapeDirection nEscDir;
-    sal_uInt16   nId;
-    SdrAlign     nAlign;
-    bool bNoPercent:1;
-    bool bReallyAbsolute:1; // temp for transformations on the reference object
-    bool bUserDefined:1; // #i38892#
+    Point    m_aPos;
+    SdrEscapeDirection m_nEscDir;
+    sal_uInt16   m_nId;
+    SdrAlign     m_nAlign;
+    bool m_bNoPercent:1;
+    bool m_bReallyAbsolute:1; // temp for transformations on the reference 
object
+    bool m_bUserDefined:1; // #i38892#
 public:
     SdrGluePoint()
-        : nEscDir(SdrEscapeDirection::SMART)
-        , nId(0)
-        , nAlign(SdrAlign::NONE)
-        , bNoPercent(false)
-        , bReallyAbsolute(false)
-        , bUserDefined(true)
+        : m_nEscDir(SdrEscapeDirection::SMART)
+        , m_nId(0)
+        , m_nAlign(SdrAlign::NONE)
+        , m_bNoPercent(false)
+        , m_bReallyAbsolute(false)
+        , m_bUserDefined(true)
     {}
     SdrGluePoint(const Point& rNewPos)
-        : aPos(rNewPos)
-        , nEscDir(SdrEscapeDirection::SMART)
-        , nId(0)
-        , nAlign(SdrAlign::NONE)
-        , bNoPercent(false)
-        , bReallyAbsolute(false)
-        , bUserDefined(true)
+        : m_aPos(rNewPos)
+        , m_nEscDir(SdrEscapeDirection::SMART)
+        , m_nId(0)
+        , m_nAlign(SdrAlign::NONE)
+        , m_bNoPercent(false)
+        , m_bReallyAbsolute(false)
+        , m_bUserDefined(true)
     {}
     const Point& GetPos() const
     {
-        return aPos;
+        return m_aPos;
     }
     void SetPos(const Point& rNewPos)
     {
-        aPos = rNewPos;
+        m_aPos = rNewPos;
     }
     SdrEscapeDirection GetEscDir() const
     {
-        return nEscDir;
+        return m_nEscDir;
     }
     void SetEscDir(SdrEscapeDirection nNewEsc)
     {
-        nEscDir = nNewEsc;
+        m_nEscDir = nNewEsc;
     }
     sal_uInt16   GetId() const
     {
-        return nId;
+        return m_nId;
     }
     void SetId(sal_uInt16 nNewId)
     {
-        nId = nNewId;
+        m_nId = nNewId;
     }
     bool IsPercent() const
     {
-        return !bNoPercent;
+        return !m_bNoPercent;
     }
     void SetPercent(bool bOn)
     {
-        bNoPercent  = !bOn;
+        m_bNoPercent  = !bOn;
     }
     // temp for transformations on the reference object
     void SetReallyAbsolute(bool bOn, const SdrObject& rObj);
@@ -131,38 +131,38 @@ public:
     // #i38892#
     bool IsUserDefined() const
     {
-        return bUserDefined;
+        return m_bUserDefined;
     }
     void SetUserDefined(bool bNew)
     {
-        bUserDefined = bNew;
+        m_bUserDefined = bNew;
     }
 
     SdrAlign GetAlign() const
     {
-        return nAlign;
+        return m_nAlign;
     }
     void SetAlign(SdrAlign nAlg)
     {
-        nAlign = nAlg;
+        m_nAlign = nAlg;
     }
     SdrAlign GetHorzAlign() const
     {
-        return nAlign & static_cast<SdrAlign>(0x00FF);
+        return m_nAlign & static_cast<SdrAlign>(0x00FF);
     }
     void SetHorzAlign(SdrAlign nAlg)
     {
         assert((nAlg & static_cast<SdrAlign>(0xFF00)) == SdrAlign::NONE);
-        nAlign = SdrAlign(nAlign & static_cast<SdrAlign>(0xFF00)) | (nAlg & 
static_cast<SdrAlign>(0x00FF));
+        m_nAlign = SdrAlign(m_nAlign & static_cast<SdrAlign>(0xFF00)) | (nAlg 
& static_cast<SdrAlign>(0x00FF));
     }
     SdrAlign GetVertAlign() const
     {
-        return nAlign & static_cast<SdrAlign>(0xFF00);
+        return m_nAlign & static_cast<SdrAlign>(0xFF00);
     }
     void SetVertAlign(SdrAlign nAlg)
     {
         assert((nAlg & static_cast<SdrAlign>(0x00FF)) == SdrAlign::NONE);
-        nAlign = SdrAlign(nAlign & static_cast<SdrAlign>(0x00FF)) | (nAlg & 
static_cast<SdrAlign>(0xFF00));
+        m_nAlign = SdrAlign(m_nAlign & static_cast<SdrAlign>(0x00FF)) | (nAlg 
& static_cast<SdrAlign>(0xFF00));
     }
 
     bool IsHit(const Point& rPnt, const OutputDevice& rOut, const SdrObject* 
pObj) const;
diff --git a/svx/source/svdraw/svdglue.cxx b/svx/source/svdraw/svdglue.cxx
index 9808372f8401..471089f3763c 100644
--- a/svx/source/svdraw/svdglue.cxx
+++ b/svx/source/svdraw/svdglue.cxx
@@ -29,28 +29,28 @@ const Size aGlueHalfSize(4,4);
 
 void SdrGluePoint::SetReallyAbsolute(bool bOn, const SdrObject& rObj)
 {
-   if ( bReallyAbsolute == bOn )
+   if ( m_bReallyAbsolute == bOn )
        return;
 
    if ( bOn )
    {
-       aPos=GetAbsolutePos(rObj);
-       bReallyAbsolute=bOn;
+       m_aPos=GetAbsolutePos(rObj);
+       m_bReallyAbsolute=bOn;
    }
    else
    {
-       bReallyAbsolute=bOn;
-       Point aPt(aPos);
+       m_bReallyAbsolute=bOn;
+       Point aPt(m_aPos);
        SetAbsolutePos(aPt,rObj);
    }
 }
 
 Point SdrGluePoint::GetAbsolutePos(const SdrObject& rObj) const
 {
-    if (bReallyAbsolute) return aPos;
+    if (m_bReallyAbsolute) return m_aPos;
     tools::Rectangle aSnap(rObj.GetSnapRect());
     tools::Rectangle aBound(rObj.GetSnapRect());
-    Point aPt(aPos);
+    Point aPt(m_aPos);
 
     Point aOfs(aSnap.Center());
     switch (GetHorzAlign()) {
@@ -63,7 +63,7 @@ Point SdrGluePoint::GetAbsolutePos(const SdrObject& rObj) 
const
         case SdrAlign::VERT_BOTTOM: aOfs.setY(aSnap.Bottom() ); break;
         default: break;
     }
-    if (!bNoPercent) {
+    if (!m_bNoPercent) {
         tools::Long nXMul=aSnap.Right()-aSnap.Left();
         tools::Long nYMul=aSnap.Bottom()-aSnap.Top();
         tools::Long nXDiv=10000;
@@ -88,8 +88,8 @@ Point SdrGluePoint::GetAbsolutePos(const SdrObject& rObj) 
const
 
 void SdrGluePoint::SetAbsolutePos(const Point& rNewPos, const SdrObject& rObj)
 {
-    if (bReallyAbsolute) {
-        aPos=rNewPos;
+    if (m_bReallyAbsolute) {
+        m_aPos=rNewPos;
         return;
     }
     tools::Rectangle aSnap(rObj.GetSnapRect());
@@ -107,7 +107,7 @@ void SdrGluePoint::SetAbsolutePos(const Point& rNewPos, 
const SdrObject& rObj)
         default: break;
     }
     aPt-=aOfs;
-    if (!bNoPercent) {
+    if (!m_bNoPercent) {
         tools::Long nXMul=aSnap.Right()-aSnap.Left();
         tools::Long nYMul=aSnap.Bottom()-aSnap.Top();
         if (nXMul==0) nXMul=1;
@@ -123,28 +123,28 @@ void SdrGluePoint::SetAbsolutePos(const Point& rNewPos, 
const SdrObject& rObj)
             aPt.setY( aPt.Y() / nYMul );
         }
     }
-    aPos=aPt;
+    m_aPos=aPt;
 }
 
 Degree100 SdrGluePoint::GetAlignAngle() const
 {
-    if (nAlign == (SdrAlign::HORZ_CENTER|SdrAlign::VERT_CENTER))
+    if (m_nAlign == (SdrAlign::HORZ_CENTER|SdrAlign::VERT_CENTER))
         return 0_deg100; // Invalid!
-    else if (nAlign == (SdrAlign::HORZ_RIGHT |SdrAlign::VERT_CENTER))
+    else if (m_nAlign == (SdrAlign::HORZ_RIGHT |SdrAlign::VERT_CENTER))
         return 0_deg100;
-    else if (nAlign == (SdrAlign::HORZ_RIGHT |SdrAlign::VERT_TOP))
+    else if (m_nAlign == (SdrAlign::HORZ_RIGHT |SdrAlign::VERT_TOP))
         return 4500_deg100;
-    else if (nAlign == (SdrAlign::HORZ_CENTER|SdrAlign::VERT_TOP))
+    else if (m_nAlign == (SdrAlign::HORZ_CENTER|SdrAlign::VERT_TOP))
         return 9000_deg100;
-    else if (nAlign == (SdrAlign::HORZ_LEFT  |SdrAlign::VERT_TOP))
+    else if (m_nAlign == (SdrAlign::HORZ_LEFT  |SdrAlign::VERT_TOP))
         return 13500_deg100;
-    else if (nAlign == (SdrAlign::HORZ_LEFT  |SdrAlign::VERT_CENTER))
+    else if (m_nAlign == (SdrAlign::HORZ_LEFT  |SdrAlign::VERT_CENTER))
         return 18000_deg100;
-    else if (nAlign == (SdrAlign::HORZ_LEFT  |SdrAlign::VERT_BOTTOM))
+    else if (m_nAlign == (SdrAlign::HORZ_LEFT  |SdrAlign::VERT_BOTTOM))
         return 22500_deg100;
-    else if (nAlign == (SdrAlign::HORZ_CENTER|SdrAlign::VERT_BOTTOM))
+    else if (m_nAlign == (SdrAlign::HORZ_CENTER|SdrAlign::VERT_BOTTOM))
         return 27000_deg100;
-    else if (nAlign == (SdrAlign::HORZ_RIGHT |SdrAlign::VERT_BOTTOM))
+    else if (m_nAlign == (SdrAlign::HORZ_RIGHT |SdrAlign::VERT_BOTTOM))
         return 31500_deg100;
     return 0_deg100;
 }
@@ -152,14 +152,14 @@ Degree100 SdrGluePoint::GetAlignAngle() const
 void SdrGluePoint::SetAlignAngle(Degree100 nAngle)
 {
     nAngle=NormAngle36000(nAngle);
-    if (nAngle>=33750_deg100 || nAngle<2250_deg100) 
nAlign=SdrAlign::HORZ_RIGHT |SdrAlign::VERT_CENTER;
-    else if (nAngle< 6750_deg100) nAlign=SdrAlign::HORZ_RIGHT 
|SdrAlign::VERT_TOP   ;
-    else if (nAngle<11250_deg100) 
nAlign=SdrAlign::HORZ_CENTER|SdrAlign::VERT_TOP   ;
-    else if (nAngle<15750_deg100) nAlign=SdrAlign::HORZ_LEFT  
|SdrAlign::VERT_TOP   ;
-    else if (nAngle<20250_deg100) nAlign=SdrAlign::HORZ_LEFT  
|SdrAlign::VERT_CENTER;
-    else if (nAngle<24750_deg100) nAlign=SdrAlign::HORZ_LEFT  
|SdrAlign::VERT_BOTTOM;
-    else if (nAngle<29250_deg100) 
nAlign=SdrAlign::HORZ_CENTER|SdrAlign::VERT_BOTTOM;
-    else if (nAngle<33750_deg100) nAlign=SdrAlign::HORZ_RIGHT 
|SdrAlign::VERT_BOTTOM;
+    if (nAngle>=33750_deg100 || nAngle<2250_deg100) 
m_nAlign=SdrAlign::HORZ_RIGHT |SdrAlign::VERT_CENTER;
+    else if (nAngle< 6750_deg100) m_nAlign=SdrAlign::HORZ_RIGHT 
|SdrAlign::VERT_TOP   ;
+    else if (nAngle<11250_deg100) 
m_nAlign=SdrAlign::HORZ_CENTER|SdrAlign::VERT_TOP   ;
+    else if (nAngle<15750_deg100) m_nAlign=SdrAlign::HORZ_LEFT  
|SdrAlign::VERT_TOP   ;
+    else if (nAngle<20250_deg100) m_nAlign=SdrAlign::HORZ_LEFT  
|SdrAlign::VERT_CENTER;
+    else if (nAngle<24750_deg100) m_nAlign=SdrAlign::HORZ_LEFT  
|SdrAlign::VERT_BOTTOM;
+    else if (nAngle<29250_deg100) 
m_nAlign=SdrAlign::HORZ_CENTER|SdrAlign::VERT_BOTTOM;
+    else if (nAngle<33750_deg100) m_nAlign=SdrAlign::HORZ_RIGHT 
|SdrAlign::VERT_BOTTOM;
 }
 
 Degree100 SdrGluePoint::EscDirToAngle(SdrEscapeDirection nEsc)
@@ -192,18 +192,18 @@ void SdrGluePoint::Rotate(const Point& rRef, Degree100 
nAngle, double sn, double
     Point aPt(pObj!=nullptr ? GetAbsolutePos(*pObj) : GetPos());
     RotatePoint(aPt,rRef,sn,cs);
     // rotate reference edge
-    if(nAlign != (SdrAlign::HORZ_CENTER|SdrAlign::VERT_CENTER))
+    if(m_nAlign != (SdrAlign::HORZ_CENTER|SdrAlign::VERT_CENTER))
     {
         SetAlignAngle(GetAlignAngle()+nAngle);
     }
     // rotate exit directions
-    SdrEscapeDirection nEscDir0=nEscDir;
+    SdrEscapeDirection nEscDir0=m_nEscDir;
     SdrEscapeDirection nEscDir1=SdrEscapeDirection::SMART;
     if (nEscDir0&SdrEscapeDirection::LEFT  ) nEscDir1 |= 
EscAngleToDir(EscDirToAngle(SdrEscapeDirection::LEFT  )+nAngle);
     if (nEscDir0&SdrEscapeDirection::TOP   ) nEscDir1 |= 
EscAngleToDir(EscDirToAngle(SdrEscapeDirection::TOP   )+nAngle);
     if (nEscDir0&SdrEscapeDirection::RIGHT ) nEscDir1 |= 
EscAngleToDir(EscDirToAngle(SdrEscapeDirection::RIGHT )+nAngle);
     if (nEscDir0&SdrEscapeDirection::BOTTOM) nEscDir1 |= 
EscAngleToDir(EscDirToAngle(SdrEscapeDirection::BOTTOM)+nAngle);
-    nEscDir=nEscDir1;
+    m_nEscDir=nEscDir1;
     if (pObj!=nullptr) SetAbsolutePos(aPt,*pObj); else SetPos(aPt);
 }
 
@@ -212,14 +212,14 @@ void SdrGluePoint::Mirror(const Point& rRef1, const 
Point& rRef2, Degree100 nAng
     Point aPt(pObj!=nullptr ? GetAbsolutePos(*pObj) : GetPos());
     MirrorPoint(aPt,rRef1,rRef2);
     // mirror reference edge
-    if(nAlign != (SdrAlign::HORZ_CENTER|SdrAlign::VERT_CENTER))
+    if(m_nAlign != (SdrAlign::HORZ_CENTER|SdrAlign::VERT_CENTER))
     {
         Degree100 nAW=GetAlignAngle();
         nAW+=2_deg100*(nAngle-nAW);
         SetAlignAngle(nAW);
     }
     // mirror exit directions
-    SdrEscapeDirection nEscDir0=nEscDir;
+    SdrEscapeDirection nEscDir0=m_nEscDir;
     SdrEscapeDirection nEscDir1=SdrEscapeDirection::SMART;
     if (nEscDir0&SdrEscapeDirection::LEFT) {
         Degree100 nEW=EscDirToAngle(SdrEscapeDirection::LEFT);
@@ -241,7 +241,7 @@ void SdrGluePoint::Mirror(const Point& rRef1, const Point& 
rRef2, Degree100 nAng
         nEW+=2_deg100*(nAngle-nEW);
         nEscDir1|=EscAngleToDir(nEW);
     }
-    nEscDir=nEscDir1;
+    m_nEscDir=nEscDir1;
     if (pObj!=nullptr) SetAbsolutePos(aPt,*pObj); else SetPos(aPt);
 }
 

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