chart2/source/controller/main/ChartController_Tools.cxx |    2 
 chart2/source/inc/Diagram.hxx                           |    2 
 chart2/source/inc/ThreeDHelper.hxx                      |    6 
 chart2/source/model/main/Diagram.cxx                    |  195 +++++++++-------
 chart2/source/model/template/PieChartTypeTemplate.cxx   |    4 
 chart2/source/tools/ThreeDHelper.cxx                    |   98 --------
 6 files changed, 123 insertions(+), 184 deletions(-)

New commits:
commit 8eb682f932d7feb1db2157e6d522126152de786c
Author:     Noel Grandin <noel.gran...@collabora.co.uk>
AuthorDate: Tue Mar 28 13:09:53 2023 +0200
Commit:     Noel Grandin <noel.gran...@collabora.co.uk>
CommitDate: Tue Mar 28 15:48:34 2023 +0000

    move setDefaultRotation from ThreeDHelper to Diagram
    
    so we can use the get/setFastPropertyValue methods
    
    Change-Id: Id9470e5b878ed15e20ca285cacc36cd2e9511365
    Reviewed-on: https://gerrit.libreoffice.org/c/core/+/149649
    Tested-by: Jenkins
    Reviewed-by: Noel Grandin <noel.gran...@collabora.co.uk>

diff --git a/chart2/source/controller/main/ChartController_Tools.cxx 
b/chart2/source/controller/main/ChartController_Tools.cxx
index 6240e241be8a..5fcfe2bd4550 100644
--- a/chart2/source/controller/main/ChartController_Tools.cxx
+++ b/chart2/source/controller/main/ChartController_Tools.cxx
@@ -199,7 +199,7 @@ void ChartController::executeDispatch_NewArrangement()
             xDiagram->setPropertyToDefault( "PosSizeExcludeAxes");
 
             // 3d rotation
-            ThreeDHelper::set3DSettingsToDefault( xDiagram );
+            xDiagram->set3DSettingsToDefault();
 
             // legend
             Reference< beans::XPropertyState > xLegendState( 
xDiagram->getLegend(), uno::UNO_QUERY );
diff --git a/chart2/source/inc/Diagram.hxx b/chart2/source/inc/Diagram.hxx
index c66fb139ec34..2365d167c6a2 100644
--- a/chart2/source/inc/Diagram.hxx
+++ b/chart2/source/inc/Diagram.hxx
@@ -348,6 +348,8 @@ public:
     ThreeDLookScheme detectScheme();
     void setScheme( ThreeDLookScheme aScheme );
 
+    void setDefaultRotation( bool bPieOrDonut );
+
 private:
     // ____ XModifyListener ____
     virtual void SAL_CALL modified(
diff --git a/chart2/source/inc/ThreeDHelper.hxx 
b/chart2/source/inc/ThreeDHelper.hxx
index 74063ab61f37..1969b2305f6f 100644
--- a/chart2/source/inc/ThreeDHelper.hxx
+++ b/chart2/source/inc/ThreeDHelper.hxx
@@ -82,12 +82,6 @@ public:
     static double CameraDistanceToPerspective( double fCameraDistance );
     static double PerspectiveToCameraDistance( double fPerspective );
 
-    static void set3DSettingsToDefault( const rtl::Reference< ::chart::Diagram 
>& xSceneProperties );
-    static void setDefaultRotation( const rtl::Reference< ::chart::Diagram >& 
xDiagram );
-    static void setDefaultIllumination( const rtl::Reference< ::chart::Diagram 
>& xDiagram );
-
-    static void setDefaultRotation( const css::uno::Reference< 
css::beans::XPropertySet >& xSceneProperties, bool bPieOrDonut );
-
     static CuboidPlanePosition 
getAutomaticCuboidPlanePositionForStandardLeftWall( const rtl::Reference<
             ::chart::Diagram >& xDiagram );
     static CuboidPlanePosition 
getAutomaticCuboidPlanePositionForStandardBackWall(const rtl::Reference<
diff --git a/chart2/source/model/main/Diagram.cxx 
b/chart2/source/model/main/Diagram.cxx
index a4af69b7e7bf..8cbdda41422a 100644
--- a/chart2/source/model/main/Diagram.cxx
+++ b/chart2/source/model/main/Diagram.cxx
@@ -445,17 +445,118 @@ void SAL_CALL Diagram::setTitleObject( const 
uno::Reference< chart2::XTitle >& x
 // ____ X3DDefaultSetter ____
 void SAL_CALL Diagram::set3DSettingsToDefault()
 {
-    ThreeDHelper::set3DSettingsToDefault( this );
+    setPropertyToDefault( "D3DSceneDistance");
+    setPropertyToDefault( "D3DSceneFocalLength");
+    setDefaultRotation();
+    setDefaultIllumination();
 }
 
 void SAL_CALL Diagram::setDefaultRotation()
 {
-    ThreeDHelper::setDefaultRotation( this );
+    bool bPieOrDonut( isPieOrDonutChart() );
+    setDefaultRotation( bPieOrDonut );
+}
+
+static ::basegfx::B3DHomMatrix lcl_getCompleteRotationMatrix( Diagram& 
rDiagram )
+{
+    ::basegfx::B3DHomMatrix aCompleteRotation;
+    double fXAngleRad=0.0;
+    double fYAngleRad=0.0;
+    double fZAngleRad=0.0;
+    rDiagram.getRotationAngle( fXAngleRad, fYAngleRad, fZAngleRad );
+    aCompleteRotation.rotate( fXAngleRad, fYAngleRad, fZAngleRad );
+    return aCompleteRotation;
+}
+static void lcl_RotateLightSource( Diagram& rDiagram
+                           , int nLightSourceDirectionProp
+                           , int nLightSourceOnProp
+                           , const ::basegfx::B3DHomMatrix& rRotationMatrix )
+{
+    bool bLightOn = false;
+    if( !(rDiagram.getFastPropertyValue( nLightSourceOnProp ) >>= bLightOn) )
+        return;
+
+    if( bLightOn )
+    {
+        drawing::Direction3D aLight;
+        if( rDiagram.getFastPropertyValue( nLightSourceDirectionProp ) >>= 
aLight )
+        {
+            ::basegfx::B3DVector aLightVector( 
BaseGFXHelper::Direction3DToB3DVector( aLight ) );
+            aLightVector = rRotationMatrix*aLightVector;
+
+            rDiagram.setFastPropertyValue( nLightSourceDirectionProp
+                , uno::Any( BaseGFXHelper::B3DVectorToDirection3D( 
aLightVector ) ) );
+        }
+    }
+}
+
+static void lcl_setLightsForScheme( Diagram& rDiagram, const ThreeDLookScheme& 
rScheme )
+{
+    if( rScheme == ThreeDLookScheme::ThreeDLookScheme_Unknown)
+        return;
+
+    // "D3DSceneLightOn2" / UNO_NAME_3D_SCENE_LIGHTON_2
+    rDiagram.setFastPropertyValue( PROP_SCENE_LIGHT_ON_2, uno::Any( true ) );
+
+    rtl::Reference< ChartType > xChartType( rDiagram.getChartTypeByIndex( 0 ) 
);
+    uno::Any aADirection( rScheme == ThreeDLookScheme::ThreeDLookScheme_Simple
+        ? ChartTypeHelper::getDefaultSimpleLightDirection(xChartType)
+        : ChartTypeHelper::getDefaultRealisticLightDirection(xChartType) );
+
+    // "D3DSceneLightDirection2" / UNO_NAME_3D_SCENE_LIGHTDIRECTION_2
+    rDiagram.setFastPropertyValue( PROP_SCENE_LIGHT_DIRECTION_2, aADirection );
+    //rotate light direction when right angled axes are off but supported
+    {
+        bool bRightAngledAxes = false;
+        rDiagram.getFastPropertyValue( PROP_DIAGRAM_RIGHT_ANGLED_AXES ) >>= 
bRightAngledAxes; // "RightAngledAxes"
+        if(!bRightAngledAxes)
+        {
+            if( ChartTypeHelper::isSupportingRightAngledAxes( xChartType ) )
+            {
+                ::basegfx::B3DHomMatrix aRotation( 
lcl_getCompleteRotationMatrix( rDiagram ) );
+                BaseGFXHelper::ReduceToRotationMatrix( aRotation );
+                // "D3DSceneLightDirection2", "D3DSceneLightOn2"
+                lcl_RotateLightSource( rDiagram, PROP_SCENE_LIGHT_DIRECTION_2, 
PROP_SCENE_LIGHT_ON_2, aRotation );
+            }
+        }
+    }
+
+    sal_Int32 nColor = ::chart::ChartTypeHelper::getDefaultDirectLightColor(
+        rScheme == ThreeDLookScheme::ThreeDLookScheme_Simple, xChartType);
+    // "D3DSceneLightColor2" / UNO_NAME_3D_SCENE_LIGHTCOLOR_2
+    rDiagram.setFastPropertyValue( PROP_SCENE_LIGHT_COLOR_2, uno::Any( nColor 
) );
+
+    sal_Int32 nAmbientColor = 
::chart::ChartTypeHelper::getDefaultAmbientLightColor(
+        rScheme == ThreeDLookScheme::ThreeDLookScheme_Simple, xChartType);
+    // "D3DSceneAmbientColor" / UNO_NAME_3D_SCENE_AMBIENTCOLOR
+    rDiagram.setFastPropertyValue( PROP_SCENE_AMBIENT_COLOR, uno::Any( 
nAmbientColor ) );
 }
 
 void SAL_CALL Diagram::setDefaultIllumination()
 {
-    ThreeDHelper::setDefaultIllumination( this );
+    drawing::ShadeMode aShadeMode( drawing::ShadeMode_SMOOTH );
+    try
+    {
+        // "D3DSceneShadeMode"
+        getFastPropertyValue( PROP_SCENE_SHADE_MODE )>>= aShadeMode;
+        // "D3DSceneLightOn1" / UNO_NAME_3D_SCENE_LIGHTON_1
+        setFastPropertyValue( PROP_SCENE_LIGHT_ON_1, uno::Any( false ) );
+        setFastPropertyValue( PROP_SCENE_LIGHT_ON_3, uno::Any( false ) );
+        setFastPropertyValue( PROP_SCENE_LIGHT_ON_4, uno::Any( false ) );
+        setFastPropertyValue( PROP_SCENE_LIGHT_ON_5, uno::Any( false ) );
+        setFastPropertyValue( PROP_SCENE_LIGHT_ON_6, uno::Any( false ) );
+        setFastPropertyValue( PROP_SCENE_LIGHT_ON_7, uno::Any( false ) );
+        setFastPropertyValue( PROP_SCENE_LIGHT_ON_8, uno::Any( false ) );
+    }
+    catch( const uno::Exception & )
+    {
+        DBG_UNHANDLED_EXCEPTION("chart2");
+    }
+
+    ThreeDLookScheme aScheme = (aShadeMode == drawing::ShadeMode_FLAT)
+                                   ? ThreeDLookScheme::ThreeDLookScheme_Simple
+                                   : 
ThreeDLookScheme::ThreeDLookScheme_Realistic;
+    lcl_setLightsForScheme( *this, aScheme );
 }
 
 // ____ XCoordinateSystemContainer ____
@@ -1868,29 +1969,6 @@ static ::basegfx::B3DHomMatrix 
lcl_getInverseRotationMatrix( Diagram& rDiagram )
     return aInverseRotation;
 }
 
-static void lcl_RotateLightSource( Diagram& rDiagram
-                           , int nLightSourceDirectionProp
-                           , int nLightSourceOnProp
-                           , const ::basegfx::B3DHomMatrix& rRotationMatrix )
-{
-    bool bLightOn = false;
-    if( !(rDiagram.getFastPropertyValue( nLightSourceOnProp ) >>= bLightOn) )
-        return;
-
-    if( bLightOn )
-    {
-        drawing::Direction3D aLight;
-        if( rDiagram.getFastPropertyValue( nLightSourceDirectionProp ) >>= 
aLight )
-        {
-            ::basegfx::B3DVector aLightVector( 
BaseGFXHelper::Direction3DToB3DVector( aLight ) );
-            aLightVector = rRotationMatrix*aLightVector;
-
-            rDiagram.setFastPropertyValue( nLightSourceDirectionProp
-                , uno::Any( BaseGFXHelper::B3DVectorToDirection3D( 
aLightVector ) ) );
-        }
-    }
-}
-
 static void lcl_rotateLights( const ::basegfx::B3DHomMatrix& rLightRotation, 
Diagram& rDiagram )
 {
     ::basegfx::B3DHomMatrix aLightRotation( rLightRotation );
@@ -1993,16 +2071,6 @@ static bool lcl_isRealisticScheme( drawing::ShadeMode 
aShadeMode
         return false;
     return true;
 }
-static ::basegfx::B3DHomMatrix lcl_getCompleteRotationMatrix( Diagram& 
rDiagram )
-{
-    ::basegfx::B3DHomMatrix aCompleteRotation;
-    double fXAngleRad=0.0;
-    double fYAngleRad=0.0;
-    double fZAngleRad=0.0;
-    rDiagram.getRotationAngle( fXAngleRad, fYAngleRad, fZAngleRad );
-    aCompleteRotation.rotate( fXAngleRad, fYAngleRad, fZAngleRad );
-    return aCompleteRotation;
-}
 static bool lcl_isLightScheme( Diagram& rDiagram, bool bRealistic )
 {
     bool bIsOn = false;
@@ -2115,47 +2183,6 @@ static void lcl_setSimpleScheme( drawing::ShadeMode& 
rShadeMode
     rtl::Reference< ChartType > xChartType( xDiagram->getChartTypeByIndex( 0 ) 
);
     rnObjectLines = ChartTypeHelper::noBordersForSimpleScheme( xChartType ) ? 
0 : 1;
 }
-static void lcl_setLightsForScheme( Diagram& rDiagram, const ThreeDLookScheme& 
rScheme )
-{
-    if( rScheme == ThreeDLookScheme::ThreeDLookScheme_Unknown)
-        return;
-
-    // "D3DSceneLightOn2" / UNO_NAME_3D_SCENE_LIGHTON_2
-    rDiagram.setFastPropertyValue( PROP_SCENE_LIGHT_ON_2, uno::Any( true ) );
-
-    rtl::Reference< ChartType > xChartType( rDiagram.getChartTypeByIndex( 0 ) 
);
-    uno::Any aADirection( rScheme == ThreeDLookScheme::ThreeDLookScheme_Simple
-        ? ChartTypeHelper::getDefaultSimpleLightDirection(xChartType)
-        : ChartTypeHelper::getDefaultRealisticLightDirection(xChartType) );
-
-    // "D3DSceneLightDirection2" / UNO_NAME_3D_SCENE_LIGHTDIRECTION_2
-    rDiagram.setFastPropertyValue( PROP_SCENE_LIGHT_DIRECTION_2, aADirection );
-    //rotate light direction when right angled axes are off but supported
-    {
-        bool bRightAngledAxes = false;
-        rDiagram.getFastPropertyValue( PROP_DIAGRAM_RIGHT_ANGLED_AXES ) >>= 
bRightAngledAxes; // "RightAngledAxes"
-        if(!bRightAngledAxes)
-        {
-            if( ChartTypeHelper::isSupportingRightAngledAxes( xChartType ) )
-            {
-                ::basegfx::B3DHomMatrix aRotation( 
lcl_getCompleteRotationMatrix( rDiagram ) );
-                BaseGFXHelper::ReduceToRotationMatrix( aRotation );
-                // "D3DSceneLightDirection2", "D3DSceneLightOn2"
-                lcl_RotateLightSource( rDiagram, PROP_SCENE_LIGHT_DIRECTION_2, 
PROP_SCENE_LIGHT_ON_2, aRotation );
-            }
-        }
-    }
-
-    sal_Int32 nColor = ::chart::ChartTypeHelper::getDefaultDirectLightColor(
-        rScheme == ThreeDLookScheme::ThreeDLookScheme_Simple, xChartType);
-    rDiagram.setPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_2, uno::Any( 
nColor ) );
-
-    sal_Int32 nAmbientColor = 
::chart::ChartTypeHelper::getDefaultAmbientLightColor(
-        rScheme == ThreeDLookScheme::ThreeDLookScheme_Simple, xChartType);
-    // "D3DSceneAmbientColor" / UNO_NAME_3D_SCENE_AMBIENTCOLOR
-    rDiagram.setFastPropertyValue( PROP_SCENE_AMBIENT_COLOR, uno::Any( 
nAmbientColor ) );
-}
-
 void Diagram::setScheme( ThreeDLookScheme aScheme )
 {
     if( aScheme == ThreeDLookScheme::ThreeDLookScheme_Unknown )
@@ -2190,6 +2217,20 @@ void Diagram::setScheme( ThreeDLookScheme aScheme )
 
 }
 
+void Diagram::setDefaultRotation( bool bPieOrDonut )
+{
+    drawing::CameraGeometry aCameraGeo( 
ThreeDHelper::getDefaultCameraGeometry( bPieOrDonut ) );
+    // "D3DCameraGeometry"
+    setFastPropertyValue( PROP_SCENE_CAMERA_GEOMETRY, uno::Any( aCameraGeo ));
+
+    ::basegfx::B3DHomMatrix aSceneRotation;
+    if( bPieOrDonut )
+        aSceneRotation.rotate( -M_PI/3.0, 0, 0 );
+    // "D3DTransformMatrix"
+    setFastPropertyValue( PROP_SCENE_TRANSF_MATRIX,
+        uno::Any( BaseGFXHelper::B3DHomMatrixToHomogenMatrix( aSceneRotation 
)));
+}
+
 } //  namespace chart
 
 extern "C" SAL_DLLPUBLIC_EXPORT css::uno::XInterface *
diff --git a/chart2/source/model/template/PieChartTypeTemplate.cxx 
b/chart2/source/model/template/PieChartTypeTemplate.cxx
index 84e3f1227a07..c14458870d58 100644
--- a/chart2/source/model/template/PieChartTypeTemplate.cxx
+++ b/chart2/source/model/template/PieChartTypeTemplate.cxx
@@ -545,7 +545,7 @@ void PieChartTypeTemplate::resetStyles2( const 
rtl::Reference< ::chart::Diagram
     }
 
     //reset scene properties
-    ThreeDHelper::setDefaultRotation( xDiagram, false );
+    xDiagram->setDefaultRotation( false );
 }
 
 // ____ XChartTypeTemplate ____
@@ -555,7 +555,7 @@ void PieChartTypeTemplate::adaptDiagram( const 
rtl::Reference< ::chart::Diagram
         return;
 
     //different default for scene geometry:
-    ThreeDHelper::setDefaultRotation( xDiagram, true );
+    xDiagram->setDefaultRotation( true );
 }
 
 IMPLEMENT_FORWARD_XINTERFACE2( PieChartTypeTemplate, ChartTypeTemplate, 
OPropertySet )
diff --git a/chart2/source/tools/ThreeDHelper.cxx 
b/chart2/source/tools/ThreeDHelper.cxx
index aa60a51eb1cb..13c4ca47af3b 100644
--- a/chart2/source/tools/ThreeDHelper.cxx
+++ b/chart2/source/tools/ThreeDHelper.cxx
@@ -135,44 +135,6 @@ void lcl_rotateLights( const ::basegfx::B3DHomMatrix& 
rLightRottion, const Refer
     return aCompleteRotation;
 }
 
-void lcl_setLightsForScheme( const rtl::Reference< Diagram >& xDiagram, const 
ThreeDLookScheme& rScheme )
-{
-    if(!xDiagram.is())
-        return;
-    if( rScheme == ThreeDLookScheme::ThreeDLookScheme_Unknown)
-        return;
-
-    xDiagram->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_2, uno::Any( true ) 
);
-
-    rtl::Reference< ChartType > xChartType( xDiagram->getChartTypeByIndex( 0 ) 
);
-    uno::Any aADirection( rScheme == ThreeDLookScheme::ThreeDLookScheme_Simple
-        ? ChartTypeHelper::getDefaultSimpleLightDirection(xChartType)
-        : ChartTypeHelper::getDefaultRealisticLightDirection(xChartType) );
-
-    xDiagram->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_2, 
aADirection );
-    //rotate light direction when right angled axes are off but supported
-    {
-        bool bRightAngledAxes = false;
-        xDiagram->getPropertyValue( "RightAngledAxes") >>= bRightAngledAxes;
-        if(!bRightAngledAxes)
-        {
-            if( ChartTypeHelper::isSupportingRightAngledAxes( xChartType ) )
-            {
-                ::basegfx::B3DHomMatrix aRotation( 
lcl_getCompleteRotationMatrix( xDiagram ) );
-                BaseGFXHelper::ReduceToRotationMatrix( aRotation );
-                lcl_RotateLightSource( xDiagram, "D3DSceneLightDirection2", 
"D3DSceneLightOn2", aRotation );
-            }
-        }
-    }
-
-    sal_Int32 nColor = ::chart::ChartTypeHelper::getDefaultDirectLightColor(
-        rScheme == ThreeDLookScheme::ThreeDLookScheme_Simple, xChartType);
-    xDiagram->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_2, uno::Any( 
nColor ) );
-
-    sal_Int32 nAmbientColor = 
::chart::ChartTypeHelper::getDefaultAmbientLightColor(
-        rScheme == ThreeDLookScheme::ThreeDLookScheme_Simple, xChartType);
-    xDiagram->setPropertyValue( UNO_NAME_3D_SCENE_AMBIENTCOLOR, uno::Any( 
nAmbientColor ) );
-}
 
 } //end anonymous namespace
 
@@ -791,66 +753,6 @@ double ThreeDHelper::PerspectiveToCameraDistance( double 
fPerspective )
     return fRet;
 }
 
-void ThreeDHelper::set3DSettingsToDefault( const rtl::Reference< Diagram >& 
xDiagram )
-{
-    if(xDiagram.is())
-    {
-        xDiagram->setPropertyToDefault( "D3DSceneDistance");
-        xDiagram->setPropertyToDefault( "D3DSceneFocalLength");
-    }
-    ThreeDHelper::setDefaultRotation( xDiagram );
-    ThreeDHelper::setDefaultIllumination( xDiagram );
-}
-
-void ThreeDHelper::setDefaultRotation( const uno::Reference< 
beans::XPropertySet >& xSceneProperties, bool bPieOrDonut )
-{
-    if( !xSceneProperties.is() )
-        return;
-
-    drawing::CameraGeometry aCameraGeo( 
ThreeDHelper::getDefaultCameraGeometry( bPieOrDonut ) );
-    xSceneProperties->setPropertyValue( "D3DCameraGeometry", uno::Any( 
aCameraGeo ));
-
-    ::basegfx::B3DHomMatrix aSceneRotation;
-    if( bPieOrDonut )
-        aSceneRotation.rotate( -M_PI/3.0, 0, 0 );
-    xSceneProperties->setPropertyValue( "D3DTransformMatrix",
-        uno::Any( BaseGFXHelper::B3DHomMatrixToHomogenMatrix( aSceneRotation 
)));
-}
-
-void ThreeDHelper::setDefaultRotation( const rtl::Reference< Diagram >& 
xDiagram )
-{
-    bool bPieOrDonut( xDiagram->isPieOrDonutChart() );
-    ThreeDHelper::setDefaultRotation( xDiagram, bPieOrDonut );
-}
-
-void ThreeDHelper::setDefaultIllumination( const 
rtl::Reference<::chart::Diagram>& xDiagram )
-{
-    if( !xDiagram.is() )
-        return;
-
-    drawing::ShadeMode aShadeMode( drawing::ShadeMode_SMOOTH );
-    try
-    {
-        xDiagram->getPropertyValue( "D3DSceneShadeMode" )>>= aShadeMode;
-        xDiagram->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_1, uno::Any( 
false ) );
-        xDiagram->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_3, uno::Any( 
false ) );
-        xDiagram->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_4, uno::Any( 
false ) );
-        xDiagram->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_5, uno::Any( 
false ) );
-        xDiagram->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_6, uno::Any( 
false ) );
-        xDiagram->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_7, uno::Any( 
false ) );
-        xDiagram->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_8, uno::Any( 
false ) );
-    }
-    catch( const uno::Exception & )
-    {
-        DBG_UNHANDLED_EXCEPTION("chart2");
-    }
-
-    ThreeDLookScheme aScheme = (aShadeMode == drawing::ShadeMode_FLAT)
-                                   ? ThreeDLookScheme::ThreeDLookScheme_Simple
-                                   : 
ThreeDLookScheme::ThreeDLookScheme_Realistic;
-    lcl_setLightsForScheme( xDiagram, aScheme );
-}
-
 void ThreeDHelper::getRoundedEdgesAndObjectLines(
             const rtl::Reference< Diagram > & xDiagram
             , sal_Int32& rnRoundedEdges, sal_Int32& rnObjectLines )

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