basegfx/source/tools/gradienttools.cxx | 76 +++---- drawinglayer/inc/texture/texture.hxx | 3 drawinglayer/source/processor2d/vclpixelprocessor2d.cxx | 14 + drawinglayer/source/texture/texture.cxx | 173 +++++++++++++--- include/basegfx/utils/gradienttools.hxx | 12 - svx/source/sdr/primitive2d/sdrattributecreator.cxx | 75 ++++++ 6 files changed, 269 insertions(+), 84 deletions(-)
New commits: commit 808c5bf66370f78f36e98887db0848ee7e55bb3a Author: Armin Le Grand (allotropia) <armin.le.grand.ext...@allotropia.de> AuthorDate: Tue Mar 21 13:13:15 2023 +0100 Commit: Armin Le Grand <armin.le.gr...@me.com> CommitDate: Tue Mar 21 15:53:06 2023 +0000 MCGR: Model data changes for ColorSteps (II) The biggest change here is to allow multiple ColorStops with the same Offset. That allows to define gradients with 'hard' color changes at any place using two ColorStops with the same Offset and different Colors. This required quite some adaptions, but works well. Also removed in this context checking for all Colors being the same to not mix up things. Also works well. Also changed the need for having Start/EndColors AKA ColorStops for 0.0 and 1.0 in place, instead 'imply' the 1st ColorStop to also define the StartColor and the last one the EndColor. This allows e.g. Gradient definitions with two GradientStops at the same Offset e.g. 0.5 with different colors to already define a full Gradient. Also added a tooling method to reverse ColorSteps, which changes the order and mirrors the Offsets (what even keeps an existing sort valid). This is useful e.g. for GradientAxial which is the only one where for decomposition the Gradient had to be interpreted 'reverse' since it's defined from center to edge, but for creating correct filled polygons to represent this the inverse order had to be used, creating polygons from edge to center. This led to 'wild' code for this one of six cases and prevented unifications with the other cases (also made your brain flip). Thus I adapted this now to use the reversed ColorSteps consequently, and the same principle loops than the other implementations to make things easier for the future and to use common tooling. Change-Id: If2943348d17d5b9cd165f4d78f22638a1dff5237 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/149208 Tested-by: Jenkins Reviewed-by: Armin Le Grand <armin.le.gr...@me.com> diff --git a/basegfx/source/tools/gradienttools.cxx b/basegfx/source/tools/gradienttools.cxx index d43f7899121a..6055143d5abd 100644 --- a/basegfx/source/tools/gradienttools.cxx +++ b/basegfx/source/tools/gradienttools.cxx @@ -264,6 +264,17 @@ namespace basegfx namespace utils { + /* Tooling method to reverse ColorStops, including offsets. + When also mirroring offsets a valid sort keeps valid. + */ + void reverseColorStops(ColorStops& rColorStops) + { + // can use std::reverse, but also need to adapt offset(s) + std::reverse(rColorStops.begin(), rColorStops.end()); + for (auto& candidate : rColorStops) + candidate = ColorStop(1.0 - candidate.getStopOffset(), candidate.getStopColor()); + } + /* Tooling method to convert UNO API data to ColorStops This will try to extract ColorStop data from the given Any, so if it's of type awt::Gradient2 that data will be @@ -374,13 +385,8 @@ namespace basegfx be removed) - contains no ColorStops with offset > 1.0 (will be removed) - - contains no two ColorStops with identical offsets - (will be removed, 1st one/smallest offset wins - which is also given by sort tooling) + - ColorStops with identical offsets are now allowed - will be sorted from lowest offset to highest - - if all colors are the same, the content will - be reduced to a single entry with offset 0.0 - (force to StartColor) Some more notes: - It can happen that the result is empty @@ -404,8 +410,15 @@ namespace basegfx if (1 == rColorStops.size()) { // no gradient at all, but preserve given color - // and force it to be the StartColor - rColorStops[0] = ColorStop(0.0, rColorStops[0].getStopColor()); + // evtl. correct offset to be in valid range [0.0 .. 1.0] + // NOTE: This does not move it to 0.0 or 1.0, it *can* still + // be somewhere in-between what is allowed + rColorStops[0] = ColorStop( + std::max(0.0, std::min(1.0, rColorStops[0].getStopOffset())), + rColorStops[0].getStopColor()); + + // done + return; } // start with sorting the input data. Remember that @@ -414,9 +427,6 @@ namespace basegfx std::sort(rColorStops.begin(), rColorStops.end()); // prepare status values - bool bSameColorInit(false); - bool bAllTheSameColor(true); - basegfx::BColor aFirstColor; size_t write(0); // use the paradigm of a band machine with two heads, read @@ -428,7 +438,7 @@ namespace basegfx // get offset of entry at read position const double rOff(rColorStops[read].getStopOffset()); - // step over < 0 values + // step over < 0 values, these are outside and will be removed if (basegfx::fTools::less(rOff, 0.0)) continue; @@ -438,23 +448,9 @@ namespace basegfx break; // entry is valid value at read position - - // check/init for all-the-same color - if(bSameColorInit) - { - // already initialized, compare - bAllTheSameColor = bAllTheSameColor && aFirstColor == rColorStops[read].getStopColor(); - } - else - { - // do initialize, remember 1st valid color - bSameColorInit = true; - aFirstColor = rColorStops[read].getStopColor(); - } - // copy if write target is empty (write at start) or when - // write target is different to read - if (0 == write || rOff != rColorStops[write-1].getStopOffset()) + // write target is different to read in color or offset + if (0 == write || !(rColorStops[read] == rColorStops[write-1])) { if (write != read) { @@ -473,14 +469,6 @@ namespace basegfx { rColorStops.resize(write); } - - if (bSameColorInit && bAllTheSameColor && rColorStops.size() > 1) - { - // id all-the-same color is detected, reset to single - // entry, but also force to StartColor and preserve the color - rColorStops.resize(1); - rColorStops[0] = ColorStop(0.0, aFirstColor); - } } BColor modifyBColor( @@ -493,11 +481,13 @@ namespace basegfx return BColor(); // outside range -> at start - if (fScaler <= 0.0) + const double fMin(rColorStops.front().getStopOffset()); + if (fScaler < fMin) return rColorStops.front().getStopColor(); // outside range -> at end - if (fScaler >= 1.0) + const double fMax(rColorStops.back().getStopOffset()); + if (fScaler > fMax) return rColorStops.back().getStopColor(); // special case for the 'classic' case with just two colors: @@ -505,6 +495,9 @@ namespace basegfx // by avoiding some calculations and an O(log(N)) array access if (2 == rColorStops.size()) { + if (fTools::equal(fMin, fMax)) + return rColorStops.front().getStopColor(); + const basegfx::BColor aCStart(rColorStops.front().getStopColor()); const basegfx::BColor aCEnd(rColorStops.back().getStopColor()); const sal_uInt32 nSteps( @@ -513,6 +506,11 @@ namespace basegfx aCStart, aCEnd)); + // we need to extend the interpolation to the local + // range of ColorStops. Despite having two ColorStops + // these are not necessarily at 0.0 and 1.0, so mabe + // not the classical Start/EndColor (what is allowed) + fScaler = (fScaler - fMin) / (fMax - fMin); return basegfx::interpolate( aCStart, aCEnd, @@ -525,7 +523,7 @@ namespace basegfx // debug test code created by the stl. In a pro version, // all is good/fast as expected const auto upperBound( - std::lower_bound( + std::upper_bound( rColorStops.begin(), rColorStops.end(), ColorStop(fScaler), diff --git a/drawinglayer/inc/texture/texture.hxx b/drawinglayer/inc/texture/texture.hxx index 8eff5bee261a..8a5c411d320f 100644 --- a/drawinglayer/inc/texture/texture.hxx +++ b/drawinglayer/inc/texture/texture.hxx @@ -60,6 +60,9 @@ namespace drawinglayer::texture basegfx::ColorStops mnColorStops; double mfBorder; + // check if we need last-ColorStop-correction + bool checkPenultimate(); + public: GeoTexSvxGradient( const basegfx::B2DRange& rDefinitionRange, diff --git a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx index 1b85cf9d519f..c49deaf3f369 100644 --- a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx +++ b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx @@ -940,12 +940,24 @@ void VclPixelProcessor2D::processFillGradientPrimitive2D( // MCGR: If GradientStops are used, use decomposition since vcl is not able // to render multi-color gradients - if (rFillGradient.getColorStops().size() > 2) + if (rFillGradient.getColorStops().size() != 2) { process(rPrimitive); return; } + // MCGR: If GradientStops do not start and stop at traditional Start/EndColor, + // use decomposition since vcl is not able to render this + if (!rFillGradient.getColorStops().empty()) + { + if (!basegfx::fTools::equalZero(rFillGradient.getColorStops().front().getStopOffset()) + || !basegfx::fTools::equal(rFillGradient.getColorStops().back().getStopOffset(), 1.0)) + { + process(rPrimitive); + return; + } + } + // VCL should be able to handle all styles, but for tdf#133477 the VCL result // is different from processing the gradient manually by drawinglayer // (and the Writer unittest for it fails). Keep using the drawinglayer code diff --git a/drawinglayer/source/texture/texture.cxx b/drawinglayer/source/texture/texture.cxx index 5cd708243143..136284635e1b 100644 --- a/drawinglayer/source/texture/texture.cxx +++ b/drawinglayer/source/texture/texture.cxx @@ -97,6 +97,42 @@ namespace drawinglayer::texture && mfBorder == pCompare->mfBorder); } + bool GeoTexSvxGradient::checkPenultimate() + { + // not needed when no ColorStops + if (mnColorStops.empty()) + return false; + + // not needed when last ColorStop at the end or outside + if (basegfx::fTools::moreOrEqual(mnColorStops.back().getStopOffset(), 1.0)) + return false; + + // get penultimate entry + const auto penultimate(mnColorStops.rbegin() + 1); + + // if there is none, we need no correction and are done + if (penultimate == mnColorStops.rend()) + return false; + + // not needed when the last two ColorStops have different offset, then + // a visible range will be pocessed already + if (!basegfx::fTools::equal(mnColorStops.back().getStopOffset(), penultimate->getStopOffset())) + return false; + + // not needed when the last two ColorStops have the same Color, then the + // range before solves the problem + if (mnColorStops.back().getStopColor() == penultimate->getStopColor()) + return false; + + // Here we need to temporarily add a ColorStop entry with the + // same color as the last entry to correctly 'close' the + // created gradient geometry. + // The simplest way is to temporarily add an entry to the local + // ColorStops for this at 1.0 (using same color) + mnColorStops.emplace_back(1.0, mnColorStops.back().getStopColor()); + return true; + } + GeoTexSvxGradientLinear::GeoTexSvxGradientLinear( const basegfx::B2DRange& rDefinitionRange, const basegfx::B2DRange& rOutputRange, @@ -145,6 +181,9 @@ namespace drawinglayer::texture if (mnColorStops.size() < 2) return; + // check if we need last-ColorStop-correction + const bool bPenultimateUsed(checkPenultimate()); + // prepare unit range transform basegfx::B2DHomMatrix aPattern; @@ -159,16 +198,22 @@ namespace drawinglayer::texture // outer loop over ColorStops, each is from cs_l to cs_r for (auto cs_l(mnColorStops.begin()), cs_r(cs_l + 1); cs_r != mnColorStops.end(); cs_l++, cs_r++) { + // get offsets + const double fOffsetStart(cs_l->getStopOffset()); + const double fOffsetEnd(cs_r->getStopOffset()); + + // same offset, empty ColorStopRange, continue with next step + if (basegfx::fTools::equal(fOffsetStart, fOffsetEnd)) + continue; + // get colors & calculate steps const basegfx::BColor aCStart(cs_l->getStopColor()); const basegfx::BColor aCEnd(cs_r->getStopColor()); const sal_uInt32 nSteps(basegfx::utils::calculateNumberOfSteps( maGradientInfo.getRequestedSteps(), aCStart, aCEnd)); - // get offsets & calculate StripeWidth + // calculate StripeWidth // nSteps is >= 1, see getRequestedSteps, so no check needed here - const double fOffsetStart(cs_l->getStopOffset()); - const double fOffsetEnd(cs_r->getStopOffset()); const double fStripeWidth((fOffsetEnd - fOffsetStart) / nSteps); // for the 1st color range we do not need to create the 1st step @@ -206,6 +251,9 @@ namespace drawinglayer::texture rEntries.push_back(aB2DHomMatrixAndBColor); } } + + if (bPenultimateUsed) + mnColorStops.pop_back(); } void GeoTexSvxGradientLinear::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& /*rfOpacity*/) const @@ -237,6 +285,12 @@ namespace drawinglayer::texture , mfUnitMinX(0.0) , mfUnitWidth(1.0) { + // ARGH! GradientAxial uses the ColorStops in reverse order compared + // with the other gradients. Either stay 'thinking reverse' for the + // rest of time or adapt it here and go in same order as the other five, + // so unifications/tooling will be possible + basegfx::utils::reverseColorStops(mnColorStops); + maGradientInfo = basegfx::utils::createAxialODFGradientInfo( rDefinitionRange, nRequestedSteps, @@ -266,13 +320,15 @@ namespace drawinglayer::texture return; // fill in return parameter rOuterColor before returning - // CAUTION: for GradientAxial the color range is inverted (!) - rOuterColor = mnColorStops.back().getStopColor(); + rOuterColor = mnColorStops.front().getStopColor(); // only one color, done if (mnColorStops.size() < 2) return; + // check if we need last-ColorStop-correction + const bool bPenultimateUsed(checkPenultimate()); + // prepare unit range transform basegfx::B2DHomMatrix aPattern; @@ -285,42 +341,49 @@ namespace drawinglayer::texture aPattern.translate(mfUnitMinX, 0.0); // outer loop over ColorStops, each is from cs_l to cs_r - // CAUTION: for GradientAxial the color range is used inverted (!) - // thus, to loop backward, use rbegin/rend - for (auto cs_r(mnColorStops.rbegin()), cs_l(cs_r + 1); cs_l != mnColorStops.rend(); cs_l++, cs_r++) + for (auto cs_l(mnColorStops.begin()), cs_r(cs_l + 1); cs_r != mnColorStops.end(); cs_l++, cs_r++) { + // get offsets + const double fOffsetStart(cs_l->getStopOffset()); + const double fOffsetEnd(cs_r->getStopOffset()); + + // same offset, empty ColorStopRange, continue with next step + if (basegfx::fTools::equal(fOffsetStart, fOffsetEnd)) + continue; + // get colors & calculate steps const basegfx::BColor aCStart(cs_l->getStopColor()); const basegfx::BColor aCEnd(cs_r->getStopColor()); const sal_uInt32 nSteps(basegfx::utils::calculateNumberOfSteps( maGradientInfo.getRequestedSteps(), aCStart, aCEnd)); - // get offsets & calculate StripeWidth + // calculate StripeWidth // nSteps is >= 1, see getRequestedSteps, so no check needed here - const double fOffsetStart(cs_l->getStopOffset()); - const double fOffsetEnd(cs_r->getStopOffset()); const double fStripeWidth((fOffsetEnd - fOffsetStart) / nSteps); // for the 1st color range we do not need to create the 1st step, see above - const sal_uInt32 nStartInnerLoop(cs_r == mnColorStops.rbegin() ? 1 : 0); + const sal_uInt32 nStartInnerLoop(cs_l == mnColorStops.begin() ? 1 : 0); for (sal_uInt32 innerLoop(nStartInnerLoop); innerLoop < nSteps; innerLoop++) { // calculate pos in Y - const double fPos(fOffsetEnd - (fStripeWidth * innerLoop)); + const double fPos(fOffsetStart + (fStripeWidth * innerLoop)); // already centered in Y on X-Axis, just scale in Y basegfx::B2DHomMatrix aNew(aPattern); - aNew.scale(1.0, fPos); + aNew.scale(1.0, 1.0 - fPos); // set and add at target B2DHomMatrixAndBColor aB2DHomMatrixAndBColor; aB2DHomMatrixAndBColor.maB2DHomMatrix = maGradientInfo.getTextureTransform() * aNew; - aB2DHomMatrixAndBColor.maBColor = interpolate(aCEnd, aCStart, double(innerLoop) / double(nSteps - 1)); + aB2DHomMatrixAndBColor.maBColor = interpolate(aCStart, aCEnd, double(innerLoop) / double(nSteps - 1)); rEntries.push_back(aB2DHomMatrixAndBColor); } } + + if (bPenultimateUsed) + mnColorStops.pop_back(); } void GeoTexSvxGradientAxial::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& /*rfOpacity*/) const @@ -332,14 +395,16 @@ namespace drawinglayer::texture // just single color, done if (mnColorStops.size() < 2) { - // CAUTION: for GradientAxial the color range is used inverted (!) - rBColor = mnColorStops.back().getStopColor(); + // we use the reverse ColorSteps here, so use front value + rBColor = mnColorStops.front().getStopColor(); return; } // texture-back-transform X/Y -> t [0.0..1.0] and determine color const double fScaler(basegfx::utils::getAxialGradientAlpha(rUV, maGradientInfo)); - rBColor = basegfx::utils::modifyBColor(mnColorStops, fScaler, mnRequestedSteps); + + // we use the reverse ColorSteps here, so mirror scaler value + rBColor = basegfx::utils::modifyBColor(mnColorStops, 1.0 - fScaler, mnRequestedSteps); } @@ -378,18 +443,27 @@ namespace drawinglayer::texture if (mnColorStops.size() < 2) return; + // check if we need last-ColorStop-correction + const bool bPenultimateUsed(checkPenultimate()); + // outer loop over ColorStops, each is from cs_l to cs_r for (auto cs_l(mnColorStops.begin()), cs_r(cs_l + 1); cs_r != mnColorStops.end(); cs_l++, cs_r++) { + // get offsets + const double fOffsetStart(cs_l->getStopOffset()); + const double fOffsetEnd(cs_r->getStopOffset()); + + // same offset, empty ColorStopRange, continue with next step + if (basegfx::fTools::equal(fOffsetStart, fOffsetEnd)) + continue; + // get colors & calculate steps const basegfx::BColor aCStart(cs_l->getStopColor()); const basegfx::BColor aCEnd(cs_r->getStopColor()); const sal_uInt32 nSteps(basegfx::utils::calculateNumberOfSteps( maGradientInfo.getRequestedSteps(), aCStart, aCEnd)); - // get offsets & calculate StripeWidth - const double fOffsetStart(cs_l->getStopOffset()); - const double fOffsetEnd(cs_r->getStopOffset()); + // calculate StripeWidth const double fStripeWidth((fOffsetEnd - fOffsetStart) / nSteps); // get correct start for inner loop (see above) @@ -408,6 +482,9 @@ namespace drawinglayer::texture rEntries.push_back(aB2DHomMatrixAndBColor); } } + + if (bPenultimateUsed) + mnColorStops.pop_back(); } void GeoTexSvxGradientRadial::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& /*rfOpacity*/) const @@ -466,6 +543,9 @@ namespace drawinglayer::texture if (mnColorStops.size() < 2) return; + // check if we need last-ColorStop-correction + const bool bPenultimateUsed(checkPenultimate()); + // prepare vars dependent on aspect ratio const double fAR(maGradientInfo.getAspectRatio()); const bool bMTO(fAR > 1.0); @@ -473,15 +553,21 @@ namespace drawinglayer::texture // outer loop over ColorStops, each is from cs_l to cs_r for (auto cs_l(mnColorStops.begin()), cs_r(cs_l + 1); cs_r != mnColorStops.end(); cs_l++, cs_r++) { + // get offsets + const double fOffsetStart(cs_l->getStopOffset()); + const double fOffsetEnd(cs_r->getStopOffset()); + + // same offset, empty ColorStopRange, continue with next step + if (basegfx::fTools::equal(fOffsetStart, fOffsetEnd)) + continue; + // get colors & calculate steps const basegfx::BColor aCStart(cs_l->getStopColor()); const basegfx::BColor aCEnd(cs_r->getStopColor()); const sal_uInt32 nSteps(basegfx::utils::calculateNumberOfSteps( maGradientInfo.getRequestedSteps(), aCStart, aCEnd)); - // get offsets & calculate StripeWidth - const double fOffsetStart(cs_l->getStopOffset()); - const double fOffsetEnd(cs_r->getStopOffset()); + // calculate StripeWidth const double fStripeWidth((fOffsetEnd - fOffsetStart) / nSteps); // get correct start for inner loop (see above) @@ -503,6 +589,9 @@ namespace drawinglayer::texture rEntries.push_back(aB2DHomMatrixAndBColor); } } + + if (bPenultimateUsed) + mnColorStops.pop_back(); } void GeoTexSvxGradientElliptical::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& /*rfOpacity*/) const @@ -561,18 +650,27 @@ namespace drawinglayer::texture if (mnColorStops.size() < 2) return; + // check if we need last-ColorStop-correction + const bool bPenultimateUsed(checkPenultimate()); + // outer loop over ColorStops, each is from cs_l to cs_r for (auto cs_l(mnColorStops.begin()), cs_r(cs_l + 1); cs_r != mnColorStops.end(); cs_l++, cs_r++) { + // get offsets + const double fOffsetStart(cs_l->getStopOffset()); + const double fOffsetEnd(cs_r->getStopOffset()); + + // same offset, empty ColorStopRange, continue with next step + if (basegfx::fTools::equal(fOffsetStart, fOffsetEnd)) + continue; + // get colors & calculate steps const basegfx::BColor aCStart(cs_l->getStopColor()); const basegfx::BColor aCEnd(cs_r->getStopColor()); const sal_uInt32 nSteps(basegfx::utils::calculateNumberOfSteps( maGradientInfo.getRequestedSteps(), aCStart, aCEnd)); - // get offsets & calculate StripeWidth - const double fOffsetStart(cs_l->getStopOffset()); - const double fOffsetEnd(cs_r->getStopOffset()); + // calculate StripeWidth const double fStripeWidth((fOffsetEnd - fOffsetStart) / nSteps); // get correct start for inner loop (see above) @@ -591,6 +689,9 @@ namespace drawinglayer::texture rEntries.push_back(aB2DHomMatrixAndBColor); } } + + if (bPenultimateUsed) + mnColorStops.pop_back(); } void GeoTexSvxGradientSquare::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& /*rfOpacity*/) const @@ -649,6 +750,9 @@ namespace drawinglayer::texture if (mnColorStops.size() < 2) return; + // check if we need last-ColorStop-correction + const bool bPenultimateUsed(checkPenultimate()); + // prepare vars dependent on aspect ratio const double fAR(maGradientInfo.getAspectRatio()); const bool bMTO(fAR > 1.0); @@ -656,15 +760,21 @@ namespace drawinglayer::texture // outer loop over ColorStops, each is from cs_l to cs_r for (auto cs_l(mnColorStops.begin()), cs_r(cs_l + 1); cs_r != mnColorStops.end(); cs_l++, cs_r++) { + // get offsets + const double fOffsetStart(cs_l->getStopOffset()); + const double fOffsetEnd(cs_r->getStopOffset()); + + // same offset, empty ColorStopRange, continue with next step + if (basegfx::fTools::equal(fOffsetStart, fOffsetEnd)) + continue; + // get colors & calculate steps const basegfx::BColor aCStart(cs_l->getStopColor()); const basegfx::BColor aCEnd(cs_r->getStopColor()); const sal_uInt32 nSteps(basegfx::utils::calculateNumberOfSteps( maGradientInfo.getRequestedSteps(), aCStart, aCEnd)); - // get offsets & calculate StripeWidth - const double fOffsetStart(cs_l->getStopOffset()); - const double fOffsetEnd(cs_r->getStopOffset()); + // calculate StripeWidth const double fStripeWidth((fOffsetEnd - fOffsetStart) / nSteps); // get correct start for inner loop (see above) @@ -686,6 +796,9 @@ namespace drawinglayer::texture rEntries.push_back(aB2DHomMatrixAndBColor); } } + + if (bPenultimateUsed) + mnColorStops.pop_back(); } void GeoTexSvxGradientRect::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& /*rfOpacity*/) const diff --git a/include/basegfx/utils/gradienttools.hxx b/include/basegfx/utils/gradienttools.hxx index 85802749478c..33f87717528b 100644 --- a/include/basegfx/utils/gradienttools.hxx +++ b/include/basegfx/utils/gradienttools.hxx @@ -196,6 +196,11 @@ namespace basegfx namespace utils { + /* Tooling method to reverse ColorStops, including offsets. + When also mirroring offsets a valid sort keeps valid. + */ + BASEGFX_DLLPUBLIC void reverseColorStops(ColorStops& rColorStops); + /* Tooling method to convert UNO API data to ColorStops. This will try to extract ColorStop data from the given Any, so if it's of type awt::Gradient2 that data will be @@ -238,13 +243,8 @@ namespace basegfx be removed) - contains no ColorStops with offset > 1.0 (will be removed) - - contains no two ColorStops with identical offsets - (will be removed, 1st one/smallest offset wins - which is also given by sort tooling) + - ColorStops with identical offsets are now allowed - will be sorted from lowest offset to highest - - if all colors are the same, the content will - be reduced to a single entry with offset 0.0 - (force to StartColor) Some more notes: - It can happen that the result is empty diff --git a/svx/source/sdr/primitive2d/sdrattributecreator.cxx b/svx/source/sdr/primitive2d/sdrattributecreator.cxx index 7409c4017202..475a0916f444 100644 --- a/svx/source/sdr/primitive2d/sdrattributecreator.cxx +++ b/svx/source/sdr/primitive2d/sdrattributecreator.cxx @@ -494,28 +494,39 @@ namespace drawinglayer::primitive2d case 2: { // single added in-between, no change of start/end + aColorStops.clear(); + aColorStops.emplace_back(0.0, basegfx::BColor(1.0, 0.0, 0.0)); // red aColorStops.emplace_back(0.5, basegfx::BColor(1.0, 1.0, 0.0)); // yellow@50% + aColorStops.emplace_back(1.0, basegfx::BColor(0.0, 0.0, 1.0)); // blue break; } case 3: { - // check additional StartColor, the one given directly has to win + // check additional StartColor, the second one has to win + aColorStops.clear(); + aColorStops.emplace_back(0.0, basegfx::BColor(1.0, 0.0, 0.0)); // red aColorStops.emplace_back(0.0, basegfx::BColor(1.0, 1.0, 0.0)); // yellow@50% + aColorStops.emplace_back(1.0, basegfx::BColor(0.0, 0.0, 1.0)); // blue break; } case 4: { - // check additional EndColor, the one given directly has to win - // due this one being added *after* the original one + // check additional EndColor, the first one has to win + aColorStops.clear(); + aColorStops.emplace_back(0.0, basegfx::BColor(1.0, 0.0, 0.0)); // red aColorStops.emplace_back(1.0, basegfx::BColor(1.0, 1.0, 0.0)); // yellow@50% + aColorStops.emplace_back(1.0, basegfx::BColor(0.0, 0.0, 1.0)); // blue break; } case 5: { // check invalid color (too low index), has to be ignored + aColorStops.clear(); + aColorStops.emplace_back(0.0, basegfx::BColor(1.0, 0.0, 0.0)); // red + aColorStops.emplace_back(1.0, basegfx::BColor(0.0, 0.0, 1.0)); // blue aColorStops.emplace_back(-1.0, basegfx::BColor(1.0, 1.0, 0.0)); // yellow@50% break; } @@ -523,6 +534,9 @@ namespace drawinglayer::primitive2d case 6: { // check invalid color (too high index), has to be ignored + aColorStops.clear(); + aColorStops.emplace_back(0.0, basegfx::BColor(1.0, 0.0, 0.0)); // red + aColorStops.emplace_back(1.0, basegfx::BColor(0.0, 0.0, 1.0)); // blue aColorStops.emplace_back(2.0, basegfx::BColor(1.0, 1.0, 0.0)); // yellow@50% break; } @@ -530,33 +544,45 @@ namespace drawinglayer::primitive2d case 7: { // check in-between single-color section + aColorStops.clear(); + aColorStops.emplace_back(0.0, basegfx::BColor(1.0, 0.0, 0.0)); // red aColorStops.emplace_back(0.3, basegfx::BColor(1.0, 1.0, 0.0)); // yellow@50% aColorStops.emplace_back(0.7, basegfx::BColor(1.0, 1.0, 0.0)); // yellow@50% + aColorStops.emplace_back(1.0, basegfx::BColor(0.0, 0.0, 1.0)); // blue break; } case 8: { // check in-between single-color sections + aColorStops.clear(); + aColorStops.emplace_back(0.0, basegfx::BColor(1.0, 0.0, 0.0)); // red aColorStops.emplace_back(0.2, basegfx::BColor(1.0, 1.0, 0.0)); // yellow@50% aColorStops.emplace_back(0.4, basegfx::BColor(1.0, 1.0, 0.0)); // yellow@50% - aColorStops.emplace_back(0.5, aXGradient.GetColorStops().front().getStopColor()); + aColorStops.emplace_back(0.5, basegfx::BColor(1.0, 0.0, 0.0)); // red aColorStops.emplace_back(0.6, basegfx::BColor(1.0, 1.0, 0.0)); // yellow@50% aColorStops.emplace_back(0.8, basegfx::BColor(1.0, 1.0, 0.0)); // yellow@50% + aColorStops.emplace_back(1.0, basegfx::BColor(0.0, 0.0, 1.0)); // blue break; } case 9: { // check single-color start area - aColorStops.emplace_back(0.6, aXGradient.GetColorStops().front().getStopColor()); + aColorStops.clear(); + aColorStops.emplace_back(0.0, basegfx::BColor(1.0, 0.0, 0.0)); // red + aColorStops.emplace_back(0.6, basegfx::BColor(1.0, 0.0, 0.0)); // red + aColorStops.emplace_back(1.0, basegfx::BColor(0.0, 0.0, 1.0)); // blue break; } case 10: { // check single-color end area - aColorStops.emplace_back(0.4, aXGradient.GetColorStops().back().getStopColor()); + aColorStops.clear(); + aColorStops.emplace_back(0.0, basegfx::BColor(1.0, 0.0, 0.0)); // red + aColorStops.emplace_back(0.4, basegfx::BColor(0.0, 0.0, 1.0)); // blue + aColorStops.emplace_back(1.0, basegfx::BColor(0.0, 0.0, 1.0)); // blue break; } @@ -564,8 +590,41 @@ namespace drawinglayer::primitive2d { // check case without direct Start/EndColor aColorStops.clear(); - aColorStops.emplace_back(0.4, aXGradient.GetColorStops().back().getStopColor()); - aColorStops.emplace_back(0.6, aXGradient.GetColorStops().front().getStopColor()); + aColorStops.emplace_back(0.4, basegfx::BColor(1.0, 0.0, 0.0)); // red + aColorStops.emplace_back(0.6, basegfx::BColor(0.0, 0.0, 1.0)); // blue + break; + } + + case 12: + { + // check case without colors at all + aColorStops.clear(); + break; + } + + case 13: + { + // check case with single stop + aColorStops.clear(); + aColorStops.emplace_back(0.5, basegfx::BColor(1.0, 0.0, 0.0)); // red + break; + } + + case 14: + { + // check case with single-double stop + aColorStops.clear(); + aColorStops.emplace_back(0.5, basegfx::BColor(1.0, 0.0, 0.0)); // red + aColorStops.emplace_back(0.5, basegfx::BColor(1.0, 0.0, 0.0)); // red + break; + } + + case 15: + { + // check case with single stop diff colors + aColorStops.clear(); + aColorStops.emplace_back(0.5, basegfx::BColor(1.0, 0.0, 0.0)); // red + aColorStops.emplace_back(0.5, basegfx::BColor(0.0, 0.0, 1.0)); // blue break; }